Hi All,
First of all, great job OP! Quite unbelievable that this is still based on the original Freelancer code base. The focus and determination needed to do this must have been incredible.
If I'd known what you were up to I would have sent cookies and pizza to help
Secondly, I'm a nab Sad but true. I'm struggling to get to Coalition space without getting lynched somewhere in Mandar. Every time I get close to the Gurm or Gladius jumpgates, a couple of squadrons of nomads CD me (seemingly immune to CM's) and proceed to kick the snot out of me. I'm sliding and boosting like a nutter, but them 'mad's (and the DK gunboats) hit hard. Can take 4-5 of them down before running totally out of NB/SB and being unwillingly humped to death.
My question is :
What kind of ship / shields / guns etc is required to make that trip? Im flying an 'Abraxis' with lv10 shield, 2xDIAMONDBACKS, 2xBLUE BLAZE(? I think - wreck guns from X) and some fairly naff lv8 outcast guns to fill the lv9 mounts. Is this enough? or should I scout around and trade a bit more before trying to get there?
Thanks for any help.
Caliban - hiding in SP at this time to avoid wtfpwnage.