Development process

There are 19 replies in this Thread. The last Post () by goodone.

  • well some might already have wondered why there are no updates or screenshots for CF1.8 lately


    to be honest the stupid discussions about RP and alot of the argueing here on the forum demotivated me somewhat and considering that this is the final week that this community had to finish the tasks that i have given i simply decided to take a small break and watch the show instead


    but still some development was done since i dont like to sit around bored


    most important for you should be the current state of development and since CF1.8 is going to be extremly big (considering its content and changes) the development will simply take alot of time





    the work on the new system graphics and on a big part of the new effects has been done
    more than 50 new starspheres have been created


    blaster is currently working on a new set of custom suns (somewhat 20) based on my templates


    3 new ships have been completly finished


    another 80 ships and solar objects are currently in development (about 50 of them have been modeled, textured and exported to freelancer models, the other 30 still need to be aligned and exported)
    about 20 ships already have surface model which only need to be exported in order to work


    another 20-30 ships are going to be converted to FL soon


    there are about 6-9 new cockpits (finished)


    2 of the coalition ships have been finished (there was a delay coz of a misunderstand and the fact that 50% of the textures are missing)
    other coalition ships should be finished very soon (since now the work can make some process)


    the work on the new infocards also seem to be running well


    the graphical changes on the menu screen and the launch screen are finally finished


    20 new weapon models have been created


    the work on the clanlogos almost has been finshed


    dynamic light effects have been included into FL (objects such as ships or stations or asteroids are going to be illumnated by lights such as gunfire)


    the rules in new york have been made changed in order to be more transparent but still visible
    they wont disappear anymore when they are at the edge of the screen


    the visibiliy of the hyperspace has been improved (no jumping textures anymore and no red lines on the textures)


    the 3.0 shader will be integrated next week (ok... that was a joke)



    one big problem that i can see atm is the size... a was somewhat shocked seeing that when i zipped the mod it had 340mb already
    so im going to compress some stuff in the next few days

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • Quote

    Originally posted by SWAT_OP-R8R
    [..] one big problem that i can see atm is the size... a was somewhat shocked seeing that when i zipped the mod it had 340mb already
    so im going to compress some stuff in the next few days


    Goods thing i`ve got my 250 gig HD now^^

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  • of course


    when the final work on the mod has been done

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • Although I'm new to the community, and that I'm not really into RP / MP I can appreciate the effort of the modding crew, maybe once my new Gaming Computer's built I may yet decide to join you online, in which case, I can wait.


    But as I always say "In any Eventuality the Inevitable will Eventually happen and Invariably it Does"

  • Well good to have a state of progress.
    But somehow it looks you put yourself under too much pressure. Development project - like this with a very big amount of changes - still needs time to develop. The more you have to change the more complex it is. And the heck - its really a lot as i can read ;)


    And as the most stuff is done in the sparetimes of the developers its normal that there is delay.
    For me it would be more important to have a mod that is running secure and stable. I can wait - and all others should do so too...

  • and OP are u still doing that things with cloacking device and mountable lights would be fun and better RP

    beware a new kind of player is coming online

  • yep, it's better not to rush, but to make it well, sound and complete.


    btw, op, i am thinking about the use of 7zip in cf standalone installation package i am building... so, if u wish, try it with 7zip, compression might b better. just don't compress images and sounds too badly; we can always use mod db as a primary download source, so leave them fresh. :D


    note: standalone cf installation package is in alpha version now, and i have just tested it. i will b making new topic regarding my work in 1.8 development area soon enough, to post my progress and any issues.

    We sit together,
    The mountain and I,
    Until only the mountain remains.

    - Li Po

  • It`s might be cool than previous mod, and great work. I waiting it!

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  • moddb has a size limit (500mb if they didnt change it meanwhile)

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • ModDB max d'l is 1.8GB atm => plenty of modding space where to expand :)

    <table border="0" align="center" width="75%" height="40px" cellspacing="0"><tr>
    <td align="left" background="http://img217.imageshack.us/img217/9442/swatwj7.png" width="2px"></td>
    <td valign="top" align="center" width="100%" background="http://img182.imageshack.us/img182/401/swatya1.gif"><font face="serif" color="white" size="5">&#191;&#647;&#592;&#653;&#387;&#592;&#623; - magwat?</font></td>
    <td align="right" background="http://img27.imageshack.us/img27/6025/swatright.png" width="2px"></td>
    </tr></table>
    <!--<hr width="85%" />

    Fix'd.

    -->

  • 1.8gb?
    damn then i still need to compress CF ^^

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • lol i hope not :) well, you can always split the download in as many 1.8GB parts as you like :D

    <table border="0" align="center" width="75%" height="40px" cellspacing="0"><tr>
    <td align="left" background="http://img217.imageshack.us/img217/9442/swatwj7.png" width="2px"></td>
    <td valign="top" align="center" width="100%" background="http://img182.imageshack.us/img182/401/swatya1.gif"><font face="serif" color="white" size="5">&#191;&#647;&#592;&#653;&#387;&#592;&#623; - magwat?</font></td>
    <td align="right" background="http://img27.imageshack.us/img27/6025/swatright.png" width="2px"></td>
    </tr></table>
    <!--<hr width="85%" />

    Fix'd.

    -->

  • Quote

    Originally posted by SWAT_OP-R8R
    1.8gb?
    damn then i still need to compress CF ^^


    Oo, then i guess we will have to edit a CF 1.8 mod DVD...if we continue in this way we will use Blueray disck for CF 2.3¡¡¡


    :D

  • Quote

    Originally posted by Tito


    Oo, then i guess we will have to edit a CF 1.8 mod DVD...if we continue in this way we will use Blueray disck for CF 2.3¡¡¡


    :D


    Sweeeet :D

    <table border="0" align="center" width="75%" height="40px" cellspacing="0"><tr>
    <td align="left" background="http://img217.imageshack.us/img217/9442/swatwj7.png" width="2px"></td>
    <td valign="top" align="center" width="100%" background="http://img182.imageshack.us/img182/401/swatya1.gif"><font face="serif" color="white" size="5">&#191;&#647;&#592;&#653;&#387;&#592;&#623; - magwat?</font></td>
    <td align="right" background="http://img27.imageshack.us/img27/6025/swatright.png" width="2px"></td>
    </tr></table>
    <!--<hr width="85%" />

    Fix'd.

    -->

  • agreed! :D
    btw, i don't see size as a problem, if it sticks below 1gb for 1.8, so don't limit urself, op.


    and yes, mod db limit is 1.8gb.

    We sit together,
    The mountain and I,
    Until only the mountain remains.

    - Li Po