Wing Commander

  • 02

    Jul

    It appears that the pending removal of Wing Commander Academy wan't a false alarm. The show is no longer listed for streaming on the Peacock service. With the removal of great shows from a number of platforms and new paywalling/gatekeeping happening all over, it feels like the hits just keep coming. Fortunately you can still pick up the DVD for about $11. And never fear, the Wing Commander CIC remains free and there's no limit the number of forum posts you can view in a day. You can also always join us in Discord #Wingnut!

    peacock_academy38t.jpgpeacock_academy39t.jpgA peek back at better days:

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  • 01

    Jul

    Benjamin over at BigBoxCollection has made one of his biggest updates yet! Thanks to a generous donation from Dominus of Exult, they were able to 3D scan in a whole bunch of new Wing Commander titles! The new additions even include a little peek at some of the internal contents, which is a great touch. Check them out here.

    bigbox_3d5t.jpgbigbox_3d6t.jpgbigbox_3d7t.jpgbigbox_3d8t.jpgAnd here's a look at the shipment when it arrived:

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  • 27

    Jun

  • 26

    Jun

  • 25

    Jun

    If you haven’t filmed an exhaustive retrospective of the Wing Commander series on a hillside while sitting on a giant boulder, are you even a Wing Commander fine? Yes, if you’re reading this, you definitely are, but this is still one of the most unique takes on the WC series rundown video I’ve seen in a while. Where will the next Wing Commander fan vid take place?

  • 24

    Jun

  • 23

    Jun

    Today dczanik shared a very slick interpretation of young Angel. The design started as a 3D model, but he finally turned it into a more artsy graphic. Let him know what you think at the CIC Forums!

    wc_reimagined12t.jpg

    Hey guys! I did a paint over a 3D model I sculpted years ago. It's of a young Angel. Originally I was going to make a 3D model of her WC1 character, but liked the look of a younger Angel. I thought you would enjoy it. Hope you like it! Here's the original model:

    wc_reimagined13t.jpg

    It was used for Howard Day's Wing Leader characters. But I really wanted to finish it in the way I wanted it to look so I finally got around to finishing it. And I made a 16 bit look for those that prefer the old pixel graphics:

    wc_reimagined14t.gifHere's a few original shots to compare: WC1, Claw Marks, Super Famicon Claw Marks and WC2.

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  • 21

    Jun

  • 20

    Jun

    Bandcamp is once again having Juneteenth fundraiser. This means that their share of the proceeds from each sale go towards advocacy for racial justice. They are the prime retailer for the MT-32 Archival Edition of Wing One, the album of original Wing Commander music, so this is one of the rare opportunities for your WC purchases to go towards a charitable cause. If you don't own a copy, this is a wonderful audio experience to fill out your WC collection with! Grab it here for $10 (and do it on Monday for the Juneteenth benefit!).

    On Monday, June 19th, from midnight to midnight Pacific Time, we’ll hold our fourth annual Juneteenth fundraiser, where we donate 100% of our share of sales to the NAACP Legal Defense Fund, a racial justice organization with a long history of effectively enacting change through litigation, advocacy, and public education.

    There is also a publisher-authorized free streaming

  • 19

    Jun

    ... how did it take me 26 years to realize that John Hurt's character in Privateer 2 was named after his Alien role?! Turns out I am not actually the world's second greatest Wing Commander detective. He's just "JOE THE BARTENDER" in the shooting script, so it's possible this was just quietly slipped into the in-game database.

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  • 17

    Jun

    I think you could use a little Prophecy Advance today. Talking heads might seem like a step back, but it's amazing what Raylight did to compress the story down to fit on a GBA cart. And that 240x160 mobile 3D spaceflight engine is impressive to this day! Unfortunately, I missed the game's twentieth anniversary (on May 28!) a couple weeks back, but you can read my big post celebrating the game's first decade here!

    Raylight Games is a leading European videogames development studio based in Benevento and in the sunny Napoli, south of Italy.Funded in 2000. Raylight Games has developed dozen of games ranging from Handheld Consoles. Home Consoles. Mobiles and PC. In 2001 we started the development of BlueRoses, our own multiplatform framework on which our core team develops games.Originally developed for the Nintendo GameBoy Advance, BlueRoses has been used to develop Wing Commander: Prophecy. which has
  • 16

    Jun

    We remember it taking FOREVER for each new Wing Commander game to come out... but how long did it actually take to develop them? It's pretty crazy compared to how long it takes to make a AAA game today!

    game_gapst.jpgThis is production to release only, though, so it's not the full story. For instance, Chris Roberts spent several months developing the technology behind the original Wing Commander on his own before it became a budgeted Origin project. Similarly, Wing Commander Arena signed off months before it was released and it sat in a crowded XBox Live Arcade release queue. For further comparison, Strike Commander's famously endless delays meant that it spent... 18 months in production! That's nothing today.

  • 15

    Jun

    Today we have a couple of neat animation tests by AllTinker. He's exploring the potential use of voxel creations to help update some of the old school designs into 3D models. They take some work to do, but the results are fairly decent for an initial test. This would just be one potential aspect of what Tinker's Confederation project is attempting to do. You can read up on the effort here.

    I mentioned a few posts back that I was looking at voxel conversion as a potential option for adding full 3D rotation to the original 2D sprites. My early tests are pretty positive; here's an early (pretty rough) test of the WC1 Dralthi, converted (manually) to voxels from the original sprites. Each one seems like it will take a fair chunk of work, but it seems far from a prohibitive amount... Some will certainly be more difficult than others though.
  • 14

    Jun

    NEw_Albumt.jpgVan Burnham has posted an update on the next phase of the campaign to produce a Deluxe vinyl pressing of the WING COMMANDER score. While the initial Indiegogo effort didn’t hit the funding goals necessary to kick off production, Van is working the numbers and determining what it will take to move forward from here. The album was initially projected for next year, so there's still time to work through options and figure out how to close the gap and make this a reality. Of course, Wing Commander fans are nothing if not patient. Stay tuned for future updates!

    Hi everybody... thank you so much for supporting this project. I'm incredibly excited to make the Wing Commander orchestral score on deluxe vinyl a reality. That said, it goes without saying that I'm disappointed the campaign did not reach it's minimum funding goal and am in the process of sorting out some issues with this platform as a result. I