Wing Commander

  • 15

    Mar

    Dominus of Exult has some more cool collectibles to show off! He's managed to track down a pair of Wing Commander games localized in Portuguese. These rare copies of WC4 and Privateer 2 have a bit of warping and tearing damage, but it's still wonderful that they were saved. I'm still poring over the minute differences here despite not speaking the language! These should look great alongside his Portuguese copy of Privateer 1.

    Got some new rarities. Portuguese Wing Commander IV and Privateer 2. Unfortunately the seller stored them in a very humid place. Trying to open the IV he destroyed the slide cover.

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    LOAF: Are they localized at all?

    Dominus: Boxes and documents all in Portuguese. At least the intro has no subtitles. Look like the standard UK CDs. Even the quadruple CD case inlays are the UK ones and not translated (manual etc. are translated).

  • 17

    Mar

  • 17

    Mar

    Today we have a jazzed up version of the Armada intro from Retrobear Diskette Quest. There's a little bit of DOSBox scaling happening that supposedly makes it look better at higher resolutions, but the visuals aren't the draw here. It also has some "Roland MT-32 emulation" turned on, and I do hear the extra notes associated with that! Armada is a wonderful game that doesn't get as much time in the spotlight as it deserves, so take this as a plug to fire the game up this weekend!

    How do you think the video above compares to the version that FekLeyrTarg rebuilt from scratch with Origin model assets? They both have their particular charms!

  • 19

    Mar

  • 21

    Mar

    Nightball06 has been on a load road to go from 2D sketches to 3D model. After a couple years refining the design, the digital representation is nearly complete. He's spent a lot of time working to get the shape close to the original, but one area that he has taken some artistic liberties on were the engines. They look pretty cool! Now that he's got a file that can be manipulated, he's exploring where to take it next - either through 3D animation or maybe a physical print!

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    Some final updates. Haven’t gone far on the animation part yet & I am still looking for someone who could turn the Blender file into a 3D-printable file.

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  • 23

    Mar

  • 23

    Mar

    AD reminded me that Blair's callsign is DODGER in Kevin Droney's first draft script for the Wing Commander movie. I... don't hate it? The scene where they all explain their callsigns is fun, too:

    Kevin Droney's First Draft (133 pages, 33 mb), which was written way back in 1995 (10/27/95)! It's very different from the later versions: it features many different proper nouns (Angelica "Angel" Devereaux), a strange callsign for Blair ("Dodger") and a very unusual twist on the traitor subplot. The Second Draft (9/21/97) and the Third/Shooting Draft (1/8/98) are also available. Along with the original Phoenix Pictures Memo, you now have all the tools to decide what went right and what went wrong with the Wing Commander movie's story!

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  • 25

    Mar

    Goge stopped by to share a very cool space sim tech demo that he's been working on lately. It's called Squadron: Mercenaries and he's got some very lofty goals in mind! The core portion starts as a traditional Wing Commander style sim, but there are larger secondary element planned as well. One really cool thing that jumped out at me is that it just runs in a browser window. You can visit the website here and be playing in a few seconds without installation. More info is on the page to get oriented. We hope to see some of his ambitious plans come together!

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    Squadron: Mercenaries

    Squadron Mercenaries is a thrilling spacefaring epic that blends the adrenaline-pumping space flight combat simulation of Wing Commander with the intricate personnel and material management aspects of 'Mechwarrior Mercenaries.' In this immersive game, players will not only engage in intense dogfights and grand-scale space

  • 27

    Mar

  • 27

    Mar

    We've got a delicious update today on WC4 Remastered. Pedro reports that the team is digging deep into the ground missions of the game. As is usual on a project like this, once they started peeling back the layers of the original, things got complicated. This has necessitated some clever solutions, which have been detailed in a new WCRespace article. A few options include taking some artistic license and deviating from the original experience slightly, but this should produce a more engaging product overall.

    The first issue was to add support for loading the terrain and we had to ensure that the models which we had full transforms for lined up exactly as they did in the original game.Classic buildings and terrain.

    We have accomplished this and added support for terrain collisions. The ~1 million vertex original terrain can be rendered on modern hardware in a single draw call – but still that’s

  • 28

    Mar

  • 29

    Mar

    Cybot078 has returned with several new environments for Privateer fans. He's recreated Perry, New Constantinople and Oxford. Each one has been filled out with more scenery and photographed from a wider point of view. They're pretty imaginative pieces of art and help you appreciate the original scenes even more. I never really noticed the cloud-like bulges in the Perry ceiling or thought about how large the Constantinople space might be. The first image in each set is the original. Take a look below!

    Perry Naval Base:

    priv_vehicles1t.jpgcybot_ships61t.jpgcybot_ships62t.jpgcybot_ships63t.jpgNew Constantinople:

    priv_vehicles8t.jpgcybot_ships64t.jpgcybot_ships65t.jpgcybot_ships66t.jpgOxford:

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  • 31

    Mar

  • 01

    Apr

    Adm_Maverick has a very cool new model project to share! He's souped up a printable model of the Vampire and is making some very cool modifications to it. It's much larger than the original source and the engine pods rotate. As you can see from the pictures below, he's also adding lights so that the engines even glow! The sections that are complete so far look great. You can see more of the subcomponents come together with step-by-step captions at the CIC Forums here.

    There comes a point in any project where you look at your in-progress work and you see the work coming together that you’re like “okay… this is looking friggen awesome!” Here is that moment with the Vampire model:

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    I decided to something crazy and I took the Vampire figure from Thingverse, and upscaled it to produce a roughly 14" long model. Now because of the size of my resin printer, I had to break the model down into segments. But
  • 02

    Apr

    It's April 1! Since before we even opened at wcnews.com more than 25 years ago, the CIC Staff has had some strict rules about April Fool's Day: Never announce a new Wing Commander game. Don't do anything that would get people excited just to let them down. Mostly err on just being silly. We've had a few good jokes, and joked about a few things that came true. But with so much of the current discourse dominated by propaganda and conspiracy theories, we're not really in the mood to celebrate a holiday dedicated to fake news.

    So anyhow, the regular news continus. There's two more days to get your discounted Wing Commander. Each game is 65-75% off. Hope you have a great day.

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