News categories list

  • 27

    May

  • 27

    May

  • 26

    May

    Howard Day has new some artwork to share, and it coincides nicely with our new CIC Poll. He's beautifully recreated a WC1-style briefing room - complete with red light, weathering and podium/lectern. It's not supposed to directly be from the Tiger's Claw, but it's a pretty sweet recreation from a ship of that era! There are also some nice updates to Maniac and Chef, two of his key pilots.

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    Here's the latest on the TCS Orszaga's briefing room - Supposed to be of a similar build/era to the TCS Tigers Claw, just smaller and a bit more battle-worn. Oh, and the latest on Chef and Maniac!
  • 25

    May

    We've got a new poll up today that asks about your favorite briefing rooms in the main Wing Commander games. These spaces hold a special place in the heart of WC fans, and the each have their own special character to them. From the red light of the Tiger's Claw, bright blues on the Concordia or dim shadows of the Victory, what's your favorite? Don't forget that the latter three options all had awesome physical sets! Sorry Cerberus fans, we left you out this time.

    briefings_wc2_countonitt.jpgdecayed_3do_1t.jpgwc4psxvideo2t.jpgbriefings_intrepid_flightsuitt.jpgbriefings_wcp_drake_walkaway1t.jpg

    The old poll asked about the worst places to ditch your fighter. Many pilots were averse to ejecting in the Kilrah System or Nephilim Fluid-space, but the winner is the lonely Delta Prime System well off the established space lanes in the Gemini Sector. Funny enough, four of the five lowest ranking choices were the ones where the indicated pilots actually died!

  • 24

    May

  • 24

    May

  • 24

    May

  • 23

    May

    Maze has put together a really cool Kilrathi war companion for German Wing Commander fans. It's heavily based off the Kilrathi Saga manual with a lot of borrowed imagery from a mix of games and fan projects. KS didn't get the same manual in Germany, so this is a really lavish and colorful treat for Wingnuts there. If you're on top of your WC documentation, you basically know what everything says, so it's actually worth everyone taking a look even as just a visual treat. Everything clocks in at 175 pages and nearly 185 megabytes. It's a PDF that your browser might handle, but I would strongly recommend saving to your desktop for proper viewing. Grab the "Wing Commander The Kilrathi Saga - Ultimativer Info Guide" here and have fun!

    ks_german_guide1t.jpgks_german_guide2t.jpgks_german_guide3t.jpgks_german_guide4t.jpgks_german_guide5t.jpgks_german_guide6t.jpgks_german_guide7t.jpgks_german_guide8t.jpgks_german_guide9t.jpgks_german_guide10t.jpgks_german_guide11t.jpgks_german_guide12t.jpgks_german_guide13t.jpgks_german_guide14t.jpgCheck out more sample pages and provide feedback at the CIC Forums!

    Unfortunately there was never a complete Kilrathi Saga manual in German .. I have create a wonderful
  • 21

    May

  • 22

    May

    L@Zar0 is back with another impressive translation of a Wing Commander game! He's previously converted WC1, WC2, the Secret Missions and the Special Operations, and now he's done the same for both Privateer and Righteous Fire. It appears to be really well done. Cinematics and dialogue have new text, the spaceflight interface has been converted, and even the planetside menus and Quine computer are all seamlessly displayed in the new language. It's just wonderful to see fans pull off these comprehensive upgrades to our Wing Commander classics. This is another mod made possible by UnnamedCharacter's WC Toolbox. You can download the translation and apply it to your GOG or CD installation here (135 meg zip). Specific installation instructions are included. Hopefully there's a whole bunch of Wingnuts out there who will enjoy this!

    This translation includes the translation of both texts and graphics
  • 21

    May

  • 21

    May

  • 21

    May

  • 21

    May

  • 21

    May

    Here's a super retro magazine scan from the December 1993 issue of PC Review. Bear in mind that this was still the early 1990s, and the topic of the article is how space has become the "cluttered frontier." Apparently there were so many space combat and sci-fi games that people don't know where to start. In hindsight, it seems like Wing Commander, X-Wing, Elite, a couple Star Treks and a few more less popular titles was a navigable space, but they created a three page spread to help organize things. This includes a glossary of space themed terms you should know like "aliens," "light year" and "tractor beam." The best part? It's got to be those off-color marbled backgrounds behind each subsection. It was 1993, after all.

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    Lightspeed: Velocity attained when a starship equals the speed of light photons.

    Thanks to the X-Wing Game Series Twitter for digging this one up!

  • 20

    May

  • 20

    May

    AD was doing some digital deep diving into Privateer 2's code and managed to extract this tantalizing menu image. It's a lot different than the game's own menus, PAD interface or anything else in the game, so he set out to learn more. P2 developer Paul Hughes explained that this was actually from a separate tool that allowed for fast travel and easy debugging of the game during development. That app may be lost to time, but it's neat to see this remnant that survived!

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    AD: I pulled this pic out of Privateer 2. There's some minor references readable in the code, but what nobody has been able to figure out is if there's actually a way to access this in the actual shipped game. Any insight?

    Paul Hughes: Gosh, that takes me back, I had to trawl back through the code to remember what I did. That was actually a standalone app written by Tony S that tested different sub-sections of the game - the PAD, the

  • 19

    May

    A Korean YouTuber that Google Translate says is named Wonder Chome has posted a neat experiment. They're using the mt32-pi here, a program that transforms a Raspberry Pi into a device that can emulate the amped up MT-32 audio. The original Wing Commanders were designed to sound their best on the Roland sound board, but it wasn't something that most player had available to them. It's amazing to see fans exploring new ways to do this after nearly 30 years! The first part of the video below is setup, so jump to about the 0:55 mark to cut straight to the music.

    I tried running wing commander II by connecting mt32 pi and cd rom to Jome station.

    If you'd like to hear the Sound Blaster and Roland audio tracks (and several others) side by side, check out these clips by pcuser1541.

  • 18

    May

  • 17

    May