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  • 18

    Nov

    Here's a peek at a fabulous physical Dralthi model that elend shared today. He's been meticulously crafting the wings and central structure and is finally to a point where he can show this beauty off. I really like how closely the lines follow the Claw Marks silhouette. Engines will be complete soon, and then there are a handful of finishing touches to go. High caliber models like this are nothing new to elend: you may recall his incredible Banshee model from a while back. If this is half as detailed as that one turned out, we are in for a real treat!

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    Finally attached the fins, wooo! Basic shape basically (lulz) done. I think. It's 1/48 scale actually. About 30 cm in diameter, I think

    Engine exhausts are ready and just have to be glued on.Detailing will start now and then painting. Still worried about the canopy, though, because I have no idea how to do it.

  • 17

    Nov

  • 17

    Nov

    Comchia recently shared some eye-popping screenshots of the EGA version of Wing Commander 2. WC2 is well known as a gorgeous game with lush colors and beautiful art, but not everyone in 1991 was able to appreciate its high end VGA graphics. Everyone with a high powered system quickly switched over to the 256 color option, but some fans were limited to just 16 simultaneous colors. It's pretty shocking how limited this was, however it's equal parts impressive that the artists were able to squeeze so much graphical fidelity out with such limitations. There's very little EGA Wing Commander content online these days. I've added an EGA WC1 video below so you can get a sense of what everything looked like in motion. It really makes you appreciate how far we've come!

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    Some screens of the EGA version of Wing Commander II. I'm used to seeing this game in the far more colourful VGA version, but I'm still
  • 16

    Nov

  • 16

    Nov

    Today marks 20 years since the original Xbox launched, and Microsoft commemorated the occasion by restarting their backwards compatibility program as rumored last month. More than 70 games from the original and 360 eras were added as part of this effort, but Wing Commander Arena wasn't among them. It was and continues to be a long shot that it'll be added to Xbox One/Series X, but the fact that they keep committing to this effort is a really good thing. All of these 10-20 year old titles get HDR enhancements and many get resolution or frame rate bumps. And if they keep going, there's still hope for Wing Commander yet. In the mean time, the Xbox 360 remains the platform where you can play Arena online. If that changes, you'll hear about it right here!

    arena_rumor2t.jpgsplashbannert.jpgGamerScore7t.jpgYou can read more about Microsoft's latest backwards compatibility plans here and find the entire back catalog here. And if anyone's playing the

  • 15

    Nov

    Orion University has been informed that its ownership claim of the Scriveners Clan dredger is placing its population at great risk.
    In the Oochost PC-C c29-0 system, the university's megaship Scientia Aeterna has used override codes to prevent the dredger from departing. But the nomadic tribe's refusal to abandon their home has placed them under great pressure, as observed by freelance reporter Casey Kilpatrick:
    "Dredger-class bulk cruisers are the sharks of space – they must always keep moving, constantly gathering raw materials to synthesize into fuel, air and other resources. The Scriveners Clan remained stationary for months while salvaging the Hesperus, but in this system they are trapped without such vital intakes."
    "Independent observers are now reporting malfunctions in the vessel's power and life support systems. If the Scriveners maintain their siege mentality, further mechanical

  • 15

    Nov

  • 15

    Nov

    You might recall we recently featured a Tarsus built in Space Engineers. That one was made by Spiritplumber, who actually dug around and just found another version of the famous merchant vessel. This one was made by klingon00. Nothing against SP's model, but this new one is even more fleshed out and refined. It's got an aft compartment, adjustable lighting and even a projection window system. The exterior has some excellent geometry and there are multiple propulsion systems. It looks like it'd be awesome to take for a spin! Check it out on the Steam Workshop here.

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    The year is 2669. You just inherited an obsolete Tarsus merchant ship from your grandfather.What you decide to do with it an the few remaining credits that you have is up to you! Although the Tarsus is showing its age and has been discontinued, the platform still has great potential for upgrades for those who wish to strike out on
  • 13

    Nov

    DefianceIndustries has added a nice big toy to the growing fleet of ships in his digital TacOps game. He's deployed a Clydesdale transport so you can see how a capship looks on the board. I love the scaling here. It just makes me wish the whole thing was a real physical game - but this is the next best thing! Playtesting is getting closer, so continue to watch this space if you'd like to try things out yourself soon.

    defiance_render477t.jpgdefiance_render478t.jpgIt's no small feat to just "add a ship" to the project. First, Defiance has to rebuild and customize a given model to fit right in the engine. Here's some great work in process shots generated as he put the tanker together.

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    Here's a quick update to the TTS version of TACOPS. There is a version on Steam for playtesting though it is currently locked down for my Steam friends only. But I'm pretty close to being ready to release the starter pack to the public. Maybe next week or two. I
  • 12

    Nov

  • 12

    Nov

    This week EA reconfirmed that another title in the Mass Effect series is in the works. Andromeda wasn't particularly well received in 2017, so the company took a break from the franchise for several years. But now we're excited for all the Mass Effect fans that there's more new content to look forward to.

    This one image stirred a lot of speculation online, and the ship in particular drove a lot of conversation. More than a few folks observed similarities to the Excalibur, and Mac took it one step further with this tantalizing photoshop. To say again: this is just a fan mockup, but it's so nice on the eyes that we're excited to share! It might even make a good wallpaper. A Wingnut can dream...

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    I'm looking at the ship and I keep thinking it looks like a more advanced Excalibur from Wing Commander

    I mean, I'm not the only one seeing it. Right?

    You can find more of Mac's work on YouTube.

  • 11

    Nov

  • 11

    Nov

  • 10

    Nov

  • 10

    Nov

    Privateer 2 developer Paul Hughes managed to do a little digging and come up with three cool concept posters for the game. These are pretty early works and predate The Darkening becoming a Privateer title, which sometimes means material from this era can be harder to come by. Check out those taglines: "The City of Lights" is kind of odd, but "In the Darkness Lies the Truth" is a really good one. We also get an excellent look at that prototype Heretic that pops up from time to time!

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    Digging around on some backup drives, I found some old unused concept art for Privateer 2 from Paul Chapman...
  • 10

    Nov

    ObscureArtifacts on Instagram has posted a phenomenal photograph of the animatronic Melek costume from Wing Commander 4. It was taken by one of the prop masters behind the creation of the suit and other artifacts used in the game. WC4 Melek doesn't get a whole lot of love, but in recent years I've come to appreciate the look much more. In retrospect, I find the design less bug-eyed than my teenage memories recall. It's starting to feel like a more natural evolution of the look in Wing Commander 3. He's also highly variable. Under harsh lighting, some of the more artificial elements become pronounced, but the warmly lit Melek depicted below looks pretty smooth!

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    Wing Commander 4: The Price of Freedom (1995)- My studio was hired to create the external design for the games solo Kilrathi character, Melek (Chris Bergschneider) by the animatronics superivsor Bud McGrew. It was a great responsibility and
  • 09

    Nov

    The nomadic Scriveners Clan continues to resist Orion University's attempts to take possession of their dredger.
    Freelance reporter Casey Kilpatrick published an update from the Oochost PC-C c29-0 system:
    "Orion University's claim that the vessel is their property has been countered by Advocacy's reminder of laws preventing cultural contamination. So the question now is: who actually owns the dredger? Is it the families that have lived there for generations, or the organisation which originally built it?"
    "Various solutions have been proposed to resolve this stand-off. These include an offer from Canonn Interstellar Research Group to purchase the dredger from Orion University, gift it to the Scriveners Clan then publicly share the contents of their mysterious Knowledge Core."
    "However, two centuries of isolation have instilled this academia-focused society with a pathological need to protect

  • 09

    Nov

    Today we have another look at DefianceIndustries' gorgeous digital interpretation of the tabletop fan game TacOps. It's got a more purpose-built table now, and a variety of amenities are being implemented to make the game function and flow better. There's also two exciting additions: the Sartha and Ferret. The picture of them below looks almost real. With more quality of life improvements in place, Defiance is planning to start some playtesting soon. Sounds like fun!

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    To quote Gold Leader: "Almost there...." I revamped the game using the Chimera table which made more ergonomic sense. Currently it's set up for 2 players (with an option for 4, though the table seats 6 so you could go nuts)

    I added a bowl of pegs so you can track the status on the ship cards easier, added a copy of the rules for each side, as well as all the missile tiles (DF, HS, IMREC, FoF, Torp). It's about 90% there for some

  • 24

    Oct

  • 25

    Oct