News categories list

  • 06

    Apr

    In 1994, Super Wing Commander reimagined the original Wing Commander for the new 3DO console. This included constructing over two dozen new 3D meshes for all of the ships in the game, some with radically different designs. We've shared comparisons over the years but we thought it would be informative to actually match up all of the sprites used in the two games. Viewed this way it's pretty interesting how similar some of the new ship designs actually seem! Ships in the 3Space games (Wing Commander I, II, Academy, Privateer and Super Wing Commander) store spacecraft as a collection of 38 different views that are angled and scaled in flight to appear 3D to the player. It's pretty interesting seeing them all laid out together at once!

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    You can access the 3Space Comparison page here. Where relevant we've also included ships from Privateer and Wing Commander II when some of their meshes were repurposed (or

  • 05

    Apr

  • 04

    Apr

  • 04

    Apr

    This is a reminder that we have another fun #Wingnut movie night planned on Discord this evening! The ongoing theme will be movies that are referenced by Wing Commander in some way. Tonight's film is RoboCop (1987) and you can find details on why we're watching it in the announcement post here. The movie will start at 7 PM PST/10 PM EST but feel free to drop by and hang any time!

    robocop_postert.jpg

  • 03

    Apr

  • 02

    Apr

    October Consortium has confirmed that Radicoida unica, an enigmatic flora found exclusively within HIP 87621, has entered an active reproductive phase.
    According to their scientific teams, the plant's dormant cycle has ended, triggering the growth of hardened 'seed pods' across its upper platforms. These pods hold rare biological material believed to be the main source of the species highly valued physiological effects.
    Researchers say that this activation validates early theories about the plant's sensitivity to nearby life signatures, with its bloom phase perceived as a direct response to recent studies by Commanders of the Pilots' Federation. Sceptics noted that some Radicoida sites are yet to bloom, however.
    Military and corporate restrictions are still in effect while oversight of the enclave is coordinated in line with the recent October Accords. October Consortium has therefore called

  • 02

    Apr

    Sometimes you find interesting things in small places! Case in point: this breakout from the March 15, 1991 issue of Japanese gaming magazine LOGIN covering Origin's presentation at the 1991 CES show. It looks like LOGIN sent their own photographer who snapped a rare image of Origin's booth setup... don't you wish you could get a better look at that poster? There's also a pretty great photograph of a young Chris Roberts; we expect this was taken at the show, too, given the beer cans on the table in the background.

    LOGIN_MAR_15_1991_0232t.jpgwc2-ces-1991-1t.jpgwc2-ces-1991-2t.jpg

  • 02

    Apr

    We're hard at work on wingmen! This week, we've added new pages for all 26 NPC wingmen from Privateer 2. Remember them? You can hire them to escort you from place to place using the CCN booth and each one has a usually somewhat silly bio. From the guy that refuses to leave his ship so it smells terrible to the lady wingman with an enormous chest, they're all here! But this kind of color (and there's a LOT of color!) really helps build out the universe... as does the consistent through line of crazy characters attracted to the risky but profitable life of a mercenary escort pilot.

    p2_wingmen_tablet.jpg

    We've created a main page about the job and mechanics of wingmen in the game and then we've crafted a comprehensive biography for each one! In every case we've included their in-game screenshots, their in-game text and their biographies from Origin's Official Guide. You can even listen to all of their in-flight comms!

  • 01

    Apr

  • 31

    Mar

  • 28

    Mar

  • 28

    Mar

    This is a reminder that we have another fun #Wingnut movie night planned on Discord this evening! The ongoing theme will be movies that are referenced by Wing Commander in some way. Tonight's film is The Dark Crystal (1982) and you can find details on why we're watching it in the announcement post here. The movie will start at 7 PM PST/10 PM EST but feel free to drop by and hang any time!

    darkcrystal_postert.jpg

  • 27

    Mar

    The exploration initiative supporting the new Rainbow's End deep-space port has concluded, with commanders delivering a substantial volume of exploration data to the facility.
    Organisers confirmed that the target for stellar survey submissions was exceeded well ahead of expectations, allowing scientific teams to begin large-scale modelling of galactic regions around the starport's home system of Roefoo ZE-H d10-0.
    Deep Space Surveys Operations Executive Hermine Delarue released a statement following the conclusion of the initiative:
    "The response from the exploration community has been exceptional. Databanks at Rainbow's End are now filled with quality survey data gathered from some of the most remote areas of the galaxy. Our modelling teams can begin analysing the information to produce new stellar maps of this region. We will issue further mission priorities to our explorers via our internal

  • 27

    Mar

  • 26

    Mar

  • 25

    Mar

    The original Wing Commander famously starts with an animated orchestra which starts playing as the camera pans up to show a giant planet. If you aren't familiar with other Origin games of the era you may not know that that isn't specific to Wing Commander; in fact, it's intended to be the vanity card for the Origin FX graphics system. Origin FX is the engine behind Wing Commander I's "talking heads" and it was used in a number of projects from 1990 to 1995.

    A total of five releases use the planet intro: the Wing Commander I demo, Wing Commander, Ultima: The Savage Empire, the Wing Commander II demo, Ultima: Martian Dreams and Wing Commander II! There are four versions in total. The Wing Commander I demo has the planet slightly off center, MArtian Dreams replaces it with Mars and Wing Commander II trades things out for a new starfield.

    planet_01_wc_demot.jpgplanet_02_wct.jpgplanet_05_martian_dreamst.jpgplanet_06_wc2t.jpg

    Do we know what planet it's supposed to be? It isn't labeled in Wing

  • 24

    Mar

  • 23

    Mar

    The Caspian Explorer has received the green light for full distribution, having previously been available via limited release only.
    As shipments of Zorgon Peterson's latest design arrive at markets, an accompanying press states the Caspian Explorer has been developed as a highly capable, dedicated exploration ship.
    A Zorgon Peterson spokesperson remarked:
    "The Caspian was intended to explore the furthest reaches of the galaxy with its extended jump range, optimised orbital glides, and a remarkable FSD supercharge capacity."
    "With plenty of room for internal outfitting and integration with newer Mk II modules, there really is no other exploration vessel like it."
    The Caspian Explorer is now available for purchase at shipyards throughout the core systems.

  • 23

    Mar

    An uncatalogued Wing Commander II SNES screenshot has been discovered! This screenshot was hidden on the review index page of the April 1995 issue of Electronic Games. It shows the game's double-VDU'd Ferret and a never-before-seen look at its newly created VDU art for the Kilrathi Sartha fighter. Wing Commander II SNES is a tragic story, the game was completed but never released… and no prototype has surfaced in the decades since that poor decision was made!

    wc2_snes_electronic_gamest.jpg

    The issue also included a short hands-on review. It doesn't tell us much but it's a reminder that FCI DID send copies of the game to news outlets… and they may still exist out there, somewhere.

    Wing Commander Il: Vengeance of the Kilrathi (FCI/SNES) Wing Commander II reproduces all of the major features of the popular space combat game. SNES players will find the cinematics and fast action they expect, as well as the multiple plot lines and variety