News categories list

  • 26

    Aug

    Destro has come a long way with Wing Loader, but what comes next? Although the program is most famously known for adding speech to WC1, it also fixes bugs and adds features to a number of WC games. Now Destro is taking a break on those types of updates and planning a path forward for more original content. He's made a video to highlight what's been done so far and hint at what's next. Check it out below, or grab the newest version here.

    Hey everyone! It's been a minute! :P I figured I'd give a brief update on what's new and what I've been up too.

    Now that Wing Loader is out there and WC3 HD videos are patched into the game, I want to take a step back from Wing Loader for a bit as I realize I've been working on this one app for about 4 years now! :P Don't worry, I'll still support it, add features and be active in the community but I want to get back to what Wing Loader actually was built to be... a

  • 10

    Nov

  • 11

    Jul

    Destro has returned with a spectacular announcement for the future of Wing Loader, which is a program he built to add audio speech to the Kilrathi Saga's WC1. The next evolution seeks to add high resolution video to KS WC3. The videos already exist. ODVS massively upscaled and enhanced the footage from WC3, WC4 and Prophecy a few years back, but at the time, it was only possibly to integrate these cutscenes into the latter two game. Destro's patch will finally close the loop and make it possible to enjoy the improved video in the game. There are many challenges to overcome still, but his success with WC1 shows that he has what it takes to make this happen! You can download the latest working version of Wing Loader here.

    Hey everyone! I hope you are all having a great summer so far! This is my busy time of year but I'm keeping my head up and messing around with the next big feature of Wing
  • 01

    May

    Destro has a new update on what to expect in the future for the Wing Loader program. He added preliminary support for WC4, Prophecy and Secret Ops towards the end of last year, but there's still plenty to do for the earlier games in the series. Now that in-game speech is working in WC1, I might be most excited about what is happening with WC3. He's made some major breakthroughs regarding the ability to add ODVS' enhanced video footage. There's even the potential to add back in scenes like news clips and the Hobbes explanation that are only included in the console ports. It's all exciting stuff! You can download the latest version here.

    I've got a few things planned for a new release. Currently I'm working on some memory fixes, better camera code to fix some jumpy issues I've seen online:
    • A few changes to the scripting to make reading it easier.
    • Added in Imgui support and making preferences so users
  • 10

    Mar

    Anatoly Shashkin has posted another awesome bit of WC history. He's shared several pages of preliminary programming for Wingleader, which was the intermediate name for Wing Commander before release. The depiction includes some of the methodology behind how the Kilrathi approach a target, maneuver / evade and retreat for home. It's pretty cool to see what eventually turned into the pilot behavior that we all know and love! You can find more great throwbacks on the DOSNostalgia Twitter feed.

    wingleader_code1t.jpgwingleader_code2t.jpgwingleader_code3t.jpgwingleader_code4t.jpg

    Some AI code from Wingleader, a game that eventually became Wing Commander

    LOAF added this bit:

    Anyone can have a look at this! The BRAINS.C file shown here was included with the Wing Commander I rolling demo and will open right up in a text editor. (And anyone interested in the WC1 AI should check out the Wing Commander I & II Ultimate Strategy Guide which reprints exactly how each enemy and ace 'thinks'.)
  • 24

    Nov

  • 13

    Apr

    From April 24th at 8 am PT to May 4th at 10am PT, on all platforms, Q will be returning outside of his usual seasonal timeframe, to re-ignite the festive season once more! The Winter Event will return for a brief period simultaneously on PC, Xbox One, and PlayStation 4, beginning on April 24th and running until May 4th. Who couldn’t use a little bit of extra festive cheer this time of year? While this special event is active, Q’s Winter Wonderland will be accessible as if the same event from 2019’s appearance was in place, allowing players to return to the frosty playground and participate in all of its usual activities to earn prizes and let off some steam! Also during this limited time return, players that have not completed their progress toward the 2019 Grand Prize Ship – the Fek’Irhi Fe’Rang Dreadnought Carrier [T6] – may once more earn Daily Progress towards this mighty vessel,

  • 06

    Oct

    The art sets from Mike Winterbauer's latest Kickstarter have started to go out in the mail. If you backed this project, the items you were expecting should have recently arrived or will be on their way shortly. The new top tier item was a metal print that included his Super Nintendo box cover painting as it was used on a variety of different media. It's a nice complement to his original piece, and I've mounted mine side-by-side for a nice effect in the kiddos' reading nook. They're fun to look at!

    wingcommander_nook3t.jpgwingcommander_nook4t.jpgHere's a couple of older wider shots when the first item went up.

    wingcommander_nook1t.jpgwingcommander_nook2t.jpg

  • 17

    Sep

  • 28

    Mar

  • 22

    Jan

  • 23

    Apr

  • 10

    Oct

  • 19

    Oct

  • 21

    Feb

  • 13

    Nov

  • 26

    Dec

    Shadow President Felicia Winters has called for the Federal Navy to help defend independent systems being invaded by the Thargoids.
    She outlined her viewpoint during an interview with the Federal Free Press:
    "The Thargoid fleets emerging from the Maelstroms have inflicted anguish and loss on millions. Our military forces have responded magnificently, and continue to fight hard against appalling odds. But while they are saving lives in Federal-aligned systems, independent systems are left to suffer."
    "Surely this cannot be right? These are our neighbours, our trading partners, our historic cousins. Their populations cry out for help, and the mighty Federal Navy chooses to ignore them, claiming orders to prioritise saving our own. Is that who we are now? No better than the Empire?"
    "I have argued in Congress that we have a duty of responsibility to protect any independent systems lacking the

  • 15

    May

  • 08

    Aug

  • 14

    Jan

    Universal Cartographics has updated the names of fifteen systems in the Witch Head enclave.
    Cynthia Sideris, chair of Universal Cartographics, elaborated on the development:
    "Last year's colonisation efforts resulted in a number of new settlements in the region, and providing systems with less unwieldy appellations is of great benefit to explorers. For example, 'the Wisanye system' rolls off the tongue much more agreeably than 'the Witch Head Sector FB-X c1-7 system'."
    "We are confident that these more personable memorable terms will be welcomed by the Witch Head community."
    The Witch Head enclave is currently experiencing a number of Thargoid incursions, prompting local factions to call for assistance.