I have recently adjusted my whole key layout as i noticed in combat that my initial layout was too widespread an ineffective.
For gods sake I still remember my key config from Starlancer which had been proved to be extremely effective in combat.
However i think the layout requires a bit explanation....
- I was too lazy to add less important keys (e.g. system map, lights, etc.) to the pictures below. Those are also mapped but well, they are too unimportant to mention them here.
- Below you can see how ive set up my joystick axis... it might be that you prefer to switch the y and z axis but i however made much better combat experience (also form my times in Starlancer) when the roll funtion gets activated by twisting the stick.
- You also might notice that aside from the buttons on top of the stick I dont use any other buttons. Using the buttons on the left side of the stick and the u-axis in my eyes is highly inefficent as you have to move your left hand away from your keyboard (that would cost alot of time and cause confusion).
- I use the top joystick buttons (with the exception of the primary fire button) only for fuctions which dont to be pressed for a longer period of time.
e.g. I could put secondary fire on the button 2 but... if i do this and fire my weapons with that button I can not press any of the other buttons on top of that stick without releasing button 2 (and therefore stopping to fire)....
with other words... if i would map the 2nd fire button on the stick I would run into a problem since i only have one thumb to press these buttons up there.... I would need to decide... do i continue to fire my secondary weapons or do I push one of the other buttons up there.
I have only put fuctions on my top joystick buttons which require a short activation such has thrust settings, booster and energy management (which works perfectly over there). - Another reason not to put secondary fire on the stick is precision (or the lack of). I remember very well that when I started to play starlancer I had 2nd fire on joystick 2 and everytime when i fired a missile with it I slightly tapped the joystick a bit forward. Especialy when using unguided weapons you risk missing your target this way.
In conclusion I have the secondary fire on my keyboard (space key)... I can tap it with my left thumb without that any accidental movement is done on the joystick. - WASD is pretty much my main focus for the left hand (i dont more it away from this position). WASD is used for strafing and that works perfectly there and is extremely precise.
- From the WASD I have mapped keys that I can easily reach with imporant functions such as silent running, landing gear or all the different targeting modes.
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