At least it works
lol, indeed - yeah it does. You got point.
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Register a new accountAt least it works
lol, indeed - yeah it does. You got point.
which irony?
doubled
Huor, please - no kill by licence reward, that could be abused to easily, if not covered also by the rank and worth of the Character doing the hit.
Happy Birthday Mate!
Have the best day and best wishes.
hopefully it can be limited to cargo and unmounted things except ammo. Loosing all Ammo would make long lasting battles too expensive for most of the players. Loosing a full load of BS Torps would be a nightmare.
I btw. totaly agree that the loot for a pirate should be there if possible as for the police too. Would be a good RP improvement for sure.
Display Morewell thanks for help so it isn't just me then.
there may have been some vodka though......... I got thirsty waiting 3 days in Tomsk
Well it´s more subtile tbh. The Crossfire Launcher contains a little program near to this:
10 ; Setting the Players to be dissed today
20 ;
30 ; environment variables
40 set todaysdissedplayer="ego"
50 set todaysdissedplayer1="hora"
60 set randomsplashdamageoccurance=100
70 set annoyfactor=1
80 set crashtodesktopvar=1
.
.
.
110 :jumpholecheck_nicknamefilterformoredamage
120 ; afterjumpexplosion sub routine
130 ; higher special player damage on purpose
140 ;
150 if charactername include %todaysdissedplayer1% or charactername include %todaysdissedplayer1% {randomsplashdamageoccurance=randomsplashdamageoccurance*100/80}
160 goto splashdamageafterjump
170 goto jumpholecheck_nicknamefilterformoredamage
180 goto end
.
.
.
230 :splashdamageafterjump
240 echo. Better Luck next time, you will surely need it much more than all other Players!
250 annoyfactor=annoyfactor+1
260 if annoyfactor>10 goto dissspecialplayers
270 if charactername include "ego" or charactername include "hora" {randomsplashdamageoccurance=randomsplashdamageoccurance+(randomsplashdamageoccurance*100/80)}
280 return
290 goto end
.
.
.
450 :dissspecialplayers
460 annoyfactor=annoyfactor+10
470 if annoyfactor>=100 goto crashtodesktop
480 return
490 goto end
.
.
.
920 :crashtodesktop
930 crashtodesktopvar=crashtodesktopvar+1
940 if crashtodesktopvar>=10 goto deleteallcommodityinfos
950 return
960 goto end
.
.
.
1510 :end
1520 call printlog.txt
1530 call swat-portal.com/php/forum/search.php?form=searchbycfplayernameinclude"hora"
1540 posttothread.php?execute"jumpgates can not make you explode <br>ships on the other side can"
There are also some more subroutines called: maketheAVdizzyrofl, printcheatmessagelol, kickedbyadminfun, deleteallcommodityinfohehe, crashwindowscompletlyarrrr, dockonlypitsburgh, sendrandombluescreen and so on but i do not want to spoil the future fun for you.
As far as i know this little program is still in beta status so it may also happen that you are able to play without any problems - which is, inthis case, called a bug.
47 when i entered it yesterday evening 16 when i left it in the early morning hours.
Take care - it always depends on your own skills what you are going to do in a clan. Not every Clan Member is healthy, there are alway a few with handicaps or deseases.
This bump do not cover the current Situation in any kind - Crossfire changed greatly since these days.
This was which was ending it up as a result. All clans signed it in these days.
Quote1. No shit talk behind other ppls backs
2. No influence in other clans internal business
3. For sure no violation of rules (server + rp)
4. Seperate private life from game life (some ppl seem to have problems with that)
5. Play fair
Nearly everyting else went into commitments and rules.
Bond
carefull watch possible backfire dude
welcome
Also there is a problem with double exe process all the time.My FL game will not end in normal way (and i don't know why)
@ OP
There is a solution for this if the Launcher is customizable:
Since it is running in admin modus already a little batch can be called containing this command line: taskkill /im processname (2 are needed). For lower Versions of Windows such as XP Home, 2k, Nt it can be stored somewhere in the FL Dir.
First off: please use only the 1.9 version in your tries because of the Online Update - which will srew up every former version.
If you have a "running" version now - means you are able to launch the Game. Please try to delete the SaveGame Folder from former FL versions and Mods (move the whole folder somewhere else to not loose anything) FL will make a new Folder on startup. Also please uncheck the 3D Sound in the audio Options if not done yet. (Only try and error here since i have no idea whats going wrong for you of not being able to build up the flmmbak files in the installation - thats weird unless you have less HDD Space or writeprotected directories) I suppose you are not on a limited XP User Account, are you?
Most likely you are running filesharing programs or have a big download in the background. Also possible is a high CPU load on your side.
Please try to stop every download and also stop unneeded Programs while playing. Thats making the trick mostly.
No, i am volunteering again - for real. It´s something i would realy like to learn and do - tried that before a few times and since i have no problems with scripting something , well - here i am if you can use me.
From my experience from yesterdays battle which startet (for me, it was ongoing long before) at about 00:30 (UTC +1) the Server had a high load for about 45 min (can be more because time is relativ in battles ^^). When the amount of Players dropped below 20 even when fighting in X the whole time - my Missiles started to track again which is an indicator for a lowered serverload for me. Even the Missiles of others was going to track me at this point. My ping was everytime acceptable and in a usual range with no loss or fluct. While saying this i also have to say that i am personaly surprised about the Servers stability in the last weeks. I have the feeling that only corrupt chars or bad Client files are crashing the Server atm. You and Huor made an outstanding Job in getting the Server that stable also in mass combat Situations.
ImO It´s time to say: Please do not stop in your efforts but thank you very much for all the work to get it stable again.
From what i wrote, there was no room for paranoia or accusations Mellon, it stated the situation as this thread is supposed to be.
I woke up in the early miday hours.
A headache said hello to the upcoming reality and i started to remember the past day.
All started with some maintenance Jobs on several Ships and Equipment. As a Mercenary to the bones you are always waiting for Jobs in risking your life for other peoples aims, while you simply need to keep your Equipment working in the meantime. In Battles everything around you is like a life insurance and need to be handled with care. All in all a more or less boring experience for a Saturday.
I checked the mounted Alien Guns and came to the result that they are working fine so far but since the last Simulator Trainings also the Missile Launchers was doing very well again. I stroke the metal of the Gun i unmounted from the Ships right Hardpoint gently with my left hand while entering the code of the EMP Launcher to be mounted. The smooth humming of the Equipment Robot mounting the Launcher reminded me on a saying - "Drink your last drink from the Evening in the Morning to get a clear head".
So i went to the Bar and ordered a Sidewinder Fang from the Keeper. He frowns and said something about not to drink and fly and that he hates to clean up the Bar after the latest excesses. I somehow promised to keep everything civilised this time and that this drink is medicine. He started to smile and...
...suddenly my Intercom implant was displaying a Holo Message right in front of me:
The tickers information stated:
>>>Intercom Message<<<
#3247
...Message directed to any available Pilot of the Knights of Mercy...
...under heavy attack...
...need backup...
...asap...
...willing to pay 30 Mil...
...respond fast, help...
<<< Add: Today we are offering our new and marvelousness Coffee product with Cardamine flavor: Contact any SBC Shop in Sirius for more informations - buy one and get two >>>
I skipped the next Adds with a sigh and damned those who are using unencrypted public channels for important Messages. Automatically without thinking about it, i starteted the Anti Virus Scan on my implants - remembering the last time i did not.
A few things happened simultaneously at this point:
I got a direct call from the Office saying: "Sir we accepted the offer, last located position is System New Berlin near Station Bonn - currently you are the only available Pilot around please find your outfit near Beam thirtytwo it´s programed for Station Mainz our nearest VHF is waiting for you. Good luck, you will need it."
I didn´t asked why i need luck in this mission because it was pretty clear for me that someone calling for help and willing to pay a good price will not pick flowers in the life tubes of Bonn. So i muttered an okay into my micro and went to the beam trying to organize a possible backup.
After my atoms was luckily reassembled correctly at the pretty old facility at Mainz i decided to make the VHF systemcheck while on my way to the assigned location. I pretty much hate traveling via Beams since i know how these installations are working. Once i reached Sytem New Berlin i got the impression that someone didn´t told everything and yes in fact, the solar radar was showing massiv protuberances which was effecting the whole system. "Great" i thought by myself now i have to fly manual since the combat implants will always being interrupted while connecting to the ship controls. Anyway, a Job is a Job. But under these conditions i would have better taken a Gun Setup rather than a Missile Setup - but who knows, maybe i can use it either way.
When getting in touch with the battle Groups i stopped thinking and started to act in routine. Gun Fire all over, Battleships around and a "warm energized Welcome" from the opposing force - Life can be cruel when earning some good credits.
My orderers Battlegroup made it this time - and i also had some laughs while some of them was teasing and joking around. The Police forces and dedicated Mercenary Group, which was using a Battleship - for which i said thanks to myself and the Missile Setup, lost when the relation of force went equal and above after a while - when luckily one of our Battleships, another fighter of us and a Smugglers Organization sided up with us - this way i was able to get at least some more as my expenses out of the battle.
The Battle stopped somehow when the local Police Force was worn down.
I docked my Fighter somewhere in the System where i was able to repair and get some Ammo. Because of the worse technical behavior of my controls i decided to reinstall some drivers of my grafical interface implant and took myself a short break while doing so. A restart of the System and the needed remake of grafic tweaks gave me the time to hail my wife and ask her for some more patience because i got the next call via secured Channels where i was told that a battle Group of us is fighting ASF forces near Station Yanagi in the radioactive Nebulas of Sigma-13. I asked myself how insane someone can be to fight in the middle of a scrap metal field sorrounded by radiation and speed taking nebulas making it impossible to have the ship controls working proper. Not to mention the mass effects.
Still being in the near with my Fighter i took it out of the parking area and went to space, well aware that even together with my ship i was going to have a hard time fighting outnumbered myself this time - for nothing in return but the computer driven +/- counting for a damn frag. Expenses for a System which is so cloudy that you do not even know what you are fighting for...
The next impression i had, when switching to the intercom audio battle channel (iabc), was something like: "hey - how?", "cmon where are you", "i can´t see nothing", "need backup asap" and many kill messages on the integrated transparent monitor of my ships front window, which was lately replaced by an energy driven one - instead of the transparent, ultraflat and hyperspace resistant, niobium version.
Routine and my battle implants started to take over again but this time it was a nearly hopeless situation where somehow also the effects from New Berlin took part in the battle - maybe Jumpholes are not that secure and can release effects from systems away. I needed about half an hour to be able to reach the docks of Yanagi while the ASF tried hard not to let our forces dock over there. Most likely one of the opposing Ships, an old Chimera, was tighten the effects from New Berlin. Somehow this Ship was in a time tunnel one or two seconds away from reality, so everything happened later to it with lesser effects on it. No matter how hard the battle went it changed when we commanded battleships to the frontlines and the before mentioned Smuggler Clan also went in it to even the odds.
At least it was a day full of fights, burning ships, wins and losses which ended in the early morning hours and started with a headache the Day after.
*This post is dedicated to all players loving Server sided RP.*
Yesterday was a medium battle in Sig-13 and also a medium battle in NB before.
Everyones Ping was ok from what we checked - but the Lag was so horrible that i experienced something comparable only a few times before in my 6 years at CF. One battle before in New Berlin at Station Bonn, also yesterday - the Lag either was realy bad.
seems this is something i like.
count me in.
Happy Birthday Mate!