Posts by SWAT_OP-R8R
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maybe its not the AV but the windows UAC setting, dunno
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select the vanilla shader option on the launcher and try again
if it runs better the previously selected shader option is not 100% compatible with your graphic card
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The entire game, no matter if you are playing multiplayer, openSP, singleplayer story (no matter which mission) loads all the text displayed from specific files.
It does not matter if you are on mission 1 or mission 40 it fetches the text displayed always from the same file.
So if it was working before and is not working now then something must have deleted or damaged the file with the text strings.
This is not an error with the mod... this is something that happens exclusively on your PC (otherwise other players would experience the same issue).
This is not meant to a excuse... I just try to point out that this is a very isolated issue most likely related to a 3rd party tool on your PC. Maybe an antivir tool thinks it has to put the dll into quarantine (in that case I would suggest to submit the file to th antivir tool developer for a detail check and getting it flagged as false positive).
Maybe it is a faulty drive. Maybe its a issue with user permissions. I can only guess here.
From the many years that I get reports about issues like these the fast majority was due to AV tools saying "oh this file has a signature i dont like, lets put it into quarantine" or players installing the mod into locations with limited access permissions.
The names resources.dll should be 471.552 bytes big. If it isn't in your case then above applies.
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Freelancer 2023-04-30 15-16-29.png
All the Dom'Kavash bases got an update to their interiors, including the cityscape.
Patch is out.
Additionally the further work on the launcher has been done and I think this is pretty much the final state now.
The menu structures got cleaned up to eliminate double entries.
The last bugged animations got fixed and all the content pages are working.
Where I think it made sense to redirect to the Forum, and other Portal pages a new browser window will open. In all other cases the launcher will in most cases dynamically fetch the info to display from the Portal or the CF server.
e.g. "Mod News" will show the last entries of the Dev Forum
"Patch Notes" will fetch its content from Product overview - SWAT Portal (I have the intention to post updates here for discussion and also on the change logs)
"Server News" will fetch its info from the Server News forum (which apparently has not seen much of an update for a long time)
"Clans" get synchronized with the Portal clan forums
"Clan Systems" gets its updates from the CF System Rent shop
"Events" will show upcoming CF events that are scheduled via the Portal Calendar... so if we get back to the point where we have Event Managers again, players can see upcoming events right on the launcher. Furthermore have I added a dropdown selector to display the rules of the upcoming events.
I probably will clean the code a bit next week and then update the CF server to provide real dynamic news for the ticker.
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Knowing what missing file leads to the ids issue (namesresources.dll) is irrelevant actually because even if you manage to fix this one the question is how many others also have an issue.
Actually, you don't even need to bother trying to take a look if the file exists. It does because the original game also has this file but it is a different version.
Most likely the file (or several files) from the original FL installation were write protected and therefore could not be patched by the installer... or some third party tool just prevented access to these files (hard to tell).
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IDS? is an indication that files are missing
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Only a small patch today which updates a bunch of system text strings.
I am mostly busy still working on the launcher but I make good progress meanwhile.
The last two broken animations have been fixed and I have started to link the launcher content directly with the forum. This way content updates can easily be done on the Forum and are automatically pushed directly to the launcher. No need to do content updates twice and with that the launcher always is up to date.
e.g. content from the CF System Rent is fetched to display active clan systems.
Content from the Clan forum part here shows info about all the clans including leader and members.
Info from the wiki has find its way on the launcher info pages such as the starter guide or combat guide.
etc.
The implementation is a bit time consuming but certainly worth it.
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Assuming you returned from renaissance space during the mission break I can only suggest to load the savegame before doing the bonus mission.
The other stuff you describe with missing cannon stuff I think the installation is bugged.
Also when you say that you did not update... that is not really advised. Updates exist for a reason.