Posts by Ajay
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Um, in English please?
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So, I got Endings C and D again in Nier Automata yesterday...
This song fits the fight with 2B clones, or to be more specific, 9S's reaction to being attacked by the copies of his dead partner/girlfriend/minder/personal executioner. My own "in-character" reaction was more restrained: "Hey 2E. What's the score now, forty-seven to zero? Time to even it out."
And moved on to Horizon Zero Dawn. Blame Cogwork Scholar.
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Hello and welcome! I think we met on CF MP couple of times back in the day. How it's going?
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And, happy Single's Day for me.
Also, had a chance to continue my Nier Automata playthrough (middle of Route C, planning to wrap it up next time). Managed to beat Gambler's Colosseum and Trial of Sand's Rank S arena matches. Was about 20 levels below the recommended, but apparently, in this case, S is for Scanner Type.
As a bonus kick in the feels, a reward for Gambler's Colosseum is a costume for 2B. It's the middle of Route C, read: Toobs is deader than a doornail.
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Igor Flyagin, an officer of Coalition Intelligence Directorate, exited his Devilray as soon as it landed onto Deep Space 17's landing pad. He was quickly greeted by a tall and imposing man in a Coalition Navy's parade uniform.
-Comrade General Major, greetings - the man said.
-I arrived as far as I could, Strakhov. What is going on? - Flyagin asked.
-In the words of your aide, we "got 9S'd". Whatever that means - the Navy officer, Second Rank Captain Oleg Strakhov, shrugged. - We got hit by enemy's electronic warfare systems. While we were dealing with the fallout of that, the enemy dealt us some heavy damage. That should leave us drydocked for...
-I'll cover the expenses - Flyagin brushed the man off. - You know what I want to know.
Strakhov nodded.
-Follow me - he said and led Flyagin to the infirmary.
In the ward, on a stretcher, laid a tall and slim man, his left arm and leg were covered in a plaster cast.
-He got launched across the bridge when Emergency Warp Drive activated - Strakhov explained. - He wasn't hooked up to the safeties because he was manually rebooting our systems. Honestly, I'm surprised he didn't break anything else, the dude's built like a twig!
-Reckless idiot - Flyagin sighed. - Is he awake?
The man on a stretcher opened his eyes.
-He is. Welcome back, Ajay.
-I guess so? - the man on the cot asked weakly. - I think... I instructed Wanderer to finish the operation...
-As far as I know, they managed to pull out an ordered retreat - Strakhov said.
-Good... - the injured Coalition scout rasped and looked around. - Canteen? It looks like... there's something worth investigating in Celldra after all... heh heh heh... Any ETA on when they'll fix me up?
-DS17 has impressive medical tech - Strakhov shrugged. - It's why you are here and not on K-719. What's left of it. Docs say you'll be up and about in a couple of days. Week, tops.
-I see... - Ajay sighed. - While I'm here, offload Baneblade's system feeds to me. I want to analyze whatever happened.
-Take it easy, okay? - Flyagin said. - I don't want your mother to tear me a dozen new assholes.
Ajay laughed.
OUT OF CHARACTER
So, guys, thanks for dropping by! I hope you had fun. I did at first, but then I started having some weird connection errors.
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Inner Core Assault (Pyrrdra System) begins in 15 minutes.
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Mepther (near Pyrrdra gates), or we can rendezvous in Pyrrdra near one repair buoy or another.
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Can't say it's a perfect cover, but it's been one requested so much.
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Just finished the German CA line grind in WoWS. Been going down that line since the beginning, all in co-op, so it took me an year and a half.
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INCOMING MESSAGE
From: Second Rate Captain Oleg Strakhov (Coalition Navy; Commander of CNS K-719)
To: "Ajay", "Canteen" (Coalition Intelligence Directorate), Deep Space 17 HQ
Topic: RE: Enemy movements in Pyrrdra
As a response to the reported activity increase in Pyrrdra, I propose deploying one or several battleships for reconnaissance and raiding duties.
Sirius-built battleships can be equipped with long-range weaponry and can engage the Dom'Setek and Sentinel warships at standoff range. With careful positioning and well-timed maneuvering it is possible to inflict tremendous damage while remaining safe from retaliation. In addition, Virginia, Osiris and Iteron class battleships can easily avoid confrontation with fighters and gunboats (other battleships can use Shtora-17 devices).
The battleships in the group should follow the lead one manually (without using formation). Once the enemy battlegroup is spotted, the battleships should spread out independently and carry out the attack. As soon as the last ship in the battlegroup starts exploding or enemy fighters/gunboats appear on radars, the unit should IMMEDIATELY launch cruise engines and move out (try to keep up with the designated leader, but in general prioritize survival). DO NOT try to engage enemy fighters or gunboats.
While Repair Ship might be unnecessary if everything goes right, having one with the group probably won't hurt.
OoC NOTE:
So, nobody tried to correct the time, 10 AM servertime it is. I recommend people who would like to join:
-to be on Discord in advance this Sunday
-drop by CF server and use /time command to check what time it would be for you.
Who knows, maybe I'll end up distracted and miss the event, then I'd appreciate it if you'd ping me in Discord on in here.
Also, I plan to once again use voice channel to coordinate the event. So I apologize in advance for my horrible accent and my habit to sing off-key.
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What chat system? The in-game chat? IDK, it worked fine for me.
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Eh, I'm a self-taught prodigy in this field.
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Ajay started a new event:
QuotePLEASE KEEP IN MIND THAT THE TIME (10 AM SERVER TIME) MIGHT BE ADJUSTED UNTIL FRIDAY. CHANGES TO THE EVENT TIME WILL BE ANNOUNCED IN THE DISCUSSION THREAD.
IF YOU WANT TO PUSH FOR TIME CHANGE, SPEAK NOW OR FOREVER HOLD YOUR PEACE.
Rendezvous point: Pyrrdra gates, Mepther.
Prerequisite: All participants should either have a CD-immune battleship or a regular battleship/dreadnought and knowledge and ability to use Safe Cruise. Repair ship might come handy. (Subject to change)
Operation concept: Patrol Pyrrdra and attack Dom'Setek and Sentinel Mothership battlegroups. Avoid combat with fighters and gunboats.
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Okay, normally I don't touch this topic with a ten astronomical unit long pole, especially when it gets this heated, but this has gone too far. There does seem to be a demand for changes... and that means there should be a demand for the constructive ideas of what should be changed.
Okay. So far, I see that the sore point is people sitting in Arena, getting bounties placed on them and unwilling to leave Arena. Either because they were bountied for a reason or because they are only interested in PvP. I see two possible options:
1) Disable placing bounties on players that do not have licenses equipped. That way people who only want to stay in Arena (like Iliyan) can't be forced out by someone placing a bounty on them out of nowhere.
1.1) To stop people from carrying out an RP interaction then selling the license, disable dismounting the license within a set time limit after the last RP interaction (taxed, fined, evaded tax/fine, placed/collected a bounty, purchased BMG).
2) Only allow placing bounties on people that have carried out an RP interaction within a set time limit (don't we have an RP time limit of 2 hours?..). Again, if people only want to PvP, they won't be forced out by a bounty if they haven't done any RP.
...just couldn't resist sharing this idea. Not as much of a change as a correction, but not as radical as axing the entire RP system and building a new one (either out of nowhere or jacking it from Discovery).
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And this one is because I once again started Route C in Nier Automata. "Unit 2B Black Box signal confirmed offline. Death confirmed."