Micro stuttering

There are 3 replies in this Thread. The last Post () by SWAT_OP-R8R.

  • Can some one for god sake bring clarity to this strange game behaviour....please...

    With some players PVP goes smooth and no micro stuttering , but in rare occasions /another player/ all the time is present...even lose him as a target.

    Ping normal for all of us in Arena...but same time with one player clean game...with the other one that damn micro stuttering.And when I finally got him , his char got reset...like new - cannot cause dmg to another player nore we can dmg him , He kept his lvl but no factions in his rep list nore mappped systems.

    Another situation - In X-3043 a RP goes smooth...and right after we went in Arena...the "magic" happens - micro stuttering all the time

    Not my PC tho...have made so many tests...updates...upgrades...tweeks...you name it...I've made it...and still same situation.

    So please , if some one have an idea will appreciate some clarity

    Vid uploaded for refference

  • I remember that pvp session! Using the vid as reference, aparently stuttering levels are different. Trying to put is as clear as possible... while you were seeing minor stuttering, I was seeing major ones if I can call it as stuttering. It was more like teleporting back and forwards, right and left, with no chance of guessing where the player actually is. 3 players in one system with entire different game play experiences...


    About his char to become as "new char" , is the second time I hear about it.

    My post aims to bring a broader vision of game's experience of that day

  • In the past I had the same experience like you Eclipsya....the target is jumping exactly like "teleorting" all over the screen...in fact in that vid are present some right after those jumps I lose the marked target...

    The strange thing is the ping of the 3 players was similar...but still against one is OK....smooth and normal /excluding yor bad fluct from time to time/ , and against the other player is a nightmare...

  • Could be a general connection issue with the server. Dunno.

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