Cargo modding questions

There is 1 reply in this Thread. The last Post () by SWAT_OP-R8R.

  • 1. Is there a way to restrict cargo space use by commodity type?


    I do mean: for example maximum possible escape pods which can be carried, or maximum possible X commodities which can be carried as of % of total cargo space.

    Reason: prevent to load a particular type of commodity which occupies the whole cargo space and ensure a diverse cargo.


    2. Is there a way to add extra cargo space for ships:

    A) without using extra hard points (aka: without the need of editing CMP files)

    b) make it a fix % based on the default cargo space instead of a concrete number

    Also would be real if also carries the possibility for not just mass increase, but other handicaps, like: steering_torque = , angular_drag = , rotation_inertia = .


    3. Is there a way to limit maximum looted equipment?

    A bit irreal when a small ship carries some 50+ guns which looted prior.

    Other method than volume = X because that would count the default hardpoint used/ active ones as well.

  • 1. no, all you can do is to change how much volume a commodity has. This way you can indirectly restrict how much of a commodity fits into a cargo hold.


    2. a) no

    b) no


    3. no, volume is the only way

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