Coalition Bases & Stuff
- Nixter027
- Thread is marked as Resolved.
There are 8 replies in this Thread. The last Post () by [Freedom]RG.
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hello m8 i suggest you not go to coalition space yet. have a look at this thread
http://www.swat-portal.net/php…4dfcd1c71d85b1412f4e01e70
atm server is running 1.61 which means these bugs still exist and rules still hold.
Ziq
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Just for Single Player and you could check the CF database for this info here:
I hope you enjoy single player as much I do
RG...out
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just goto the CF database u can see all the bases,equipment, ships, and wrecks (all the locations are given)
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yah i was meanin SP but thx any who
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why dont you just tell every noob to check the database... then they dont need to play the game anymore
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btw, those sign medals are from Jumpgate, are you back there?
RG
PS: woow, you did mentoring a lot of people there...
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no im not back... my account does not exist anymore but i found an old backup of my stats so i decided to put all those medals to the sig
and yes i was quiete active as mentor even if i didnt play very long
i think i was teaching more than playing... well ok i loved to hunt conflux (was one of the best 50 shooters -> over 60% hit rate with guns)
nvm
i just like to help others... i did this in every online game ive played and most likely ill still do the same in 50 yearsyour stats also look pretty good
many high ranked medals and you did collect all artifacts (i did never search for them coz i never understood why i would need them or where i can get them - nobody was able to tell me when i played)
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Thank you m8, I did dedicated a lot of log hours in there
European Artifact search pattern was different than USA. And collecting artifact could sometimes be tiresome and boring but othertimes rewardly. In the USA version, artifact spam (when i use to hunt them) was from 65k to 90k from 0,0,0 coordinate. What we did was establsihed waypoints around 0,0,0 coordinates depending on the number of players searching to cover that sphere. The waypoints goes from 15-24 for 1 player to 9-12 for 3 or 4 players. Many artifacts were usless by the time I played (such as UCs) but them Themis invented a mambo jumbo reason to use UCs to create repair beams, especial factories and so on. Now, some artifacts were pretty worth, especially the PCE, which place on an Octavian heavy fighter ship, it give you an speed edge. Also high AB type give better thruster (Afterburn) These artifacts originated a black market where the highest PCE was bought at a price non less than 100 million credits and a high AB was valued at 125 millions credits. The right equipment & ship to hunt artifacts were:
Ship: Ranger (any faction) still the fastest ship in game 500 something
radar: Sentinel
DL: Rotacol
RE: DisplacerThe best contribution for arti-hunting an mining was made by Morgan and Myquant from the european site. They created JGRot which still an active tool these days and have been adapting to new JG features. One of the best search patterns is from Quor´x
Quantars always have the edge in USA for arti-hunting and mining but there were some Sol really good too. The most benefict for arties equipment were Octavians. For hunting flux, arti-ship were used a lot(an state of the are machines) For PvP, arti-ship were not regularly used it cause if you die, you lose all your equipment and start with the basic/newb equipment.
Wooow...apologies, i could keep going and going about those golden days
eventhough i still active, my old buddies are gone...just 2 or 3 people still there and they dont go online regularly. Indeed, people interrelationship are one of the most important part in any multiplayer game
Regards,