CF Protection Concept

There are 9 replies in this Thread. The last Post () by SWAT_OP-R8R.

  • like already announced with CF1.6 a new cheat protection will be introduced


    from what i have heard a few days ago the first tests were running pretty good
    and a possible side effect could be the complete disablement of FL Datastorm (which is great news in my eyes)



    im hoping that the good development goes on and that everything will be working with the release of CF1.6

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • Off topic a bit:
    WTF is Datastorm??? ?(?(?(?(
    (something bad I think...)


    We few, we happy few, we band of brothers
    For he, today that sheds his blood with me
    Shall be my brother...

  • datastorm
    opens all system maps and shows location of all items (wrecks , ships, shields ,etc)
    but it wont work on crossfire ,it lies.


    well done OP for disabling this cheat.

    Too old to care
    Too dumb to quit


    Violence is the last refuge of the incompetent.
    Isaac Asimov


    Playing character(s) : Oldgit ,1412

  • I cant confirm the datastorm thing, at least without doing something on pourpose. Ill see what can be done.
    For the protettion, well the quieter the better, but it is ok, meanwhile it is tested the first version, ill look for some improvement, i dont think that serious coders/crackers will take time on this, if they do, there isnt much to do against, but at least ill try to dont make it too obvious.
    The aim of this first version is just to work, it is about 80% finished, so perhaps this weekend i can give the first alpha. Right now is a lot of fun to do it :).


  • If you need someone to alpha test, just ask and I put your code through hell :D hehehe...J/K ...but we will find out soon enough if it works ;)


    RG...out.

    [4] Don't argue, [3] Just do it

  • no public tests

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • It crashed to me when trying to reread the mod, by the point of parsing displayed was when dealing with resources, so it was expected. Now it dont crash but dont read anything and displays old info. I have to know a bit more about the proggie.
    This night ill do some tests, just to be 100% sure.


    EDIT:
    Ill try the savegame thing too. But i want to explore a bit the wheres and hows of datastorm. Any info?


  • DS is using inis only


    it has nothing to do with savegames

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!