QuoteDisplay MoreUnfortunately I have to announce that Digital Anvil
Studios has been shut down completely. This announcement came officially from Microsoft to
Gamespot (see the article here)
For those of you who don't know exactly what Digital
Anvil is, here's a recap:
Digital Anvil was founded in 1996 by the
brilliant Wing Commander Series creator Chris Roberts, his brother Erin Roberts and Tony
Zurovec and a team of about 30 people, most of whom joined DA from Origin. They initially
worked on four very ambitious games: Freelancer, Starlancer, Conquest: Frontier Wars and
Loose Cannon. Starlancer was released for the PC in 2000, Conquest: Frontier Wars was
released (published by Ubisoft) in 2001, Loose Cannon (also to be published by Ubisoft) was
eventually moved to Sinister Games for continued development, but eventually got cancelled,
in March 2003, after a very long wait, Freelancer was finally released for the PC and the
last game they released was an Xbox title called Brute Force, that was headed up by industry
veterans Bill Baldwin and Erin Roberts. Also worth mentioning of course is the fact they
also made the Wing Commander movie, directed by Chris Roberts.
Naturally we can understand this probably will come as a real shock to most of
you, simply because of hopes and dreams of an official sequel to Freelancer seem shattered
now. However, the 'Lancer' rights are in hands of Microsoft (ever since they acquired
Digital Anvil) and as stated by them: "Microsoft Game Studios has undergone a redeploying of
resources in its Austin, Texas-based Digital Anvil studio and will centralize the studio's
resources in Redmond, Washington. We are working closely with current Digital Anvil
employees to place each team member in a position on the Microsoft Game Studios team in
Redmond if they so choose". So naturally due to the closing of the Digital Anvil Studios,
all hopes to a FL sequel seem lost, but MS still holds the rights and could always attract a
new developer for future Lancer Series games. However, we don't want to give you false hope
though, a new Lancer Series game might never see the light. But then again, we never knew if
that was the case anyway when DA was still alive either. Still, the space sim genre still
isn't dead though fortunately, regardless of space sim leading companies such as Origin and
now Digital Anvil shut down, as evident by games recently released such as X3: Reunion, so
we should not let go of our hopes and dreams just yet. Who knows what the future still might
bring!
unlike the others on LR that are crying now i think different and
gave my comment on this
QuoteDisplay MoreSWAT_OP-R8R on 12/2/2005 08:37 CET wrote:
Digital
Anvil dead...
does it surprise us?
no
it was close to death all the time... not
doing anything... that it is dead officially doesnt change anything
we are still here and
we will continue like before... we dont need a Digital Anvil for doing nothing (what is
exactly what they did, mainly because of microsoft)
for sure i will not run around
and cry... "oh my god DA is dead we all are doomed now"
Its time to concentrate on the
important things... this community and the mods which will keep this place alive