Release Notes: April 7th, 2015

There are 4 replies in this Thread. The last Post () by Crusader.

  • [subheading]General:[/subheading]

    • Loadouts:

      • Resolved an issue where occasionally Bridge Officers would have their powers reset to default when transferring maps.
      • Resolved an issue where Bridge Officers would occasionally be removed from their station when transferring maps.
    • Added text to trait rewards that mention a player has to transfer maps in order for the trait to be available.
    • Resolved further issues with Romulan ships not spawning in Azure Nebula Advanced.

    [subheading]Delta Recruit:[/subheading]

    • Treasure Trading Station:

      • Resolved an issue that would allow players to transfer to Cargo Bay 6 before completing their inspection of the bar.
      • Credit will be given more reliably for completion of the "Roadblocks" segment.
    • Resolved an issue with the Lae'nas III mission step in “Cold Storage” at the end so that Delta Recruits will properly see a Temporal Agent and be able to complete the mission.

      • Note: Teamed Delta Recruits who are with a teammate of a different faction, e.g. Rom-allied Feds with a non-Romulan Fed, may see their allies' cutscene.
    • Romulans no longer have a Delta Recruit objective for the mission “Taris” or “Alpha”.
    • Resolved an issue where the alts on an account for a Romulan Delta Recruit would be able to claim rewards earlier than intended.
    • Made updates to the Claim reward and calendar UI to make information stand out more clearly for the Delta Recruit system.
    • The VO matches the text for the KDF Delta Recruit cutscene in the tutorial.

    [subheading]Known Issues:[/subheading]

    • KDF players do not appear in the scoreboard at the end of a PVP match.
    • Sometimes when trying to pick up loot, the loot is called “Loot Critter”.

    Edited once, last by Huor ().

  • loadout ....again ^^

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • Yes, the saga continuous. Wonder if the load out issue is really fixed this time. Not a lot of fun going into a mission with your Boffs being AWOL.

  • i beamed to my ship .... and my bridge crew apparently was out for dinner or something like that

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • Yeah, doesn't seem to be fixed. My crew decided to take leave again. I would deduct the absent time from their salary, but apparently money is not important anymore in the 24th century.