Since it is not a "problem" I put it here, something Im not really sure about`:
targeting "practice" of turrets.
I know that the aiming by cursor is coupled to the "fastest" gun mounted.
Controling the up-down/left-right movements of every gun - also "slower" ones
in order to hit this point is then computed by the FL-engine for the gun-mount,
the hardpoint "HpWeapon--".
Turrets are mounted on a different hardpoint : "HpTurret--"
Is the turrets moving, "hitting" computed the same way as the guns - any gun
or are they handlerd separate/different by the FL-engine ?
Background of the question :
Do they "miss" the target the same way as a slower gun would in combination with a faster,
like a Neutron weapon kombined with a Laser gun ?
Would a Lavablade turret miss the same way as a Lavablade gun when combined with a
Laser gun ?