PvP Query re Battleship

There are 3 replies in this Thread. The last Post () by Bond.

  • Ok, so I've just had my first bash at CS PvP and it's clear that I have a lot of practising to do :-)


    In the last fight I managed to whittle a player battleship down (over several tries) until it started exploding and then I did a bit of dodging and weaving to avoid the turrets until it exploded. However, rather than being awarded the kill the server stated that the battleship had been killed by an NPC.


    Can anyone tell me if this a bug or was it due to the fact that I didn't keep firing at the battleship while it exploded?
    You know, for all those future battleship hunting expeditions ;-)


    Wyr.

  • not sure if its a bug - i would call it feature - but its better if you keep firing at it. And if it starts to explode you cannot be hit by any shots of a BS anyway - so keep relaxed and shoot at it. thats all

  • a timing problem
    the fuse (the scripted explosion) is taking longer than the check for player related kills
    therefor the kill is non-player related -> npc

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


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