Adding Weapons to MP Mod

There are 3 replies in this Thread. The last Post () by SWAT_OP-R8R.

  • Will this require a player wipe by adding a few new weapons to the mod?


    Also what all can you mod without having to do a player wipe?

  • adding weapons... where?
    ...to the trader or to ships?
    you know that whipe questions are pretty hard to answer because they are not file related


    in both cases above a whipe is not needed but to add weapons to the ships the players will need to buy new ones (if those weapons come with the ship)... and you shouldnt do any hardpoint changes

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
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  • Thanks OP as some are asking for a new type of weapon and armor. I did not want to add anything if it had to be a player wipe.
    So if I want to add equipment or weapons for the player to buy that does not require a player wipe. Just a download of the updated version.

  • right

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!