19
Jul
A massive battle on Yela, flight improvements, and trouble at CryAstro in this week’s update.
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A massive battle on Yela, flight improvements, and trouble at CryAstro in this week’s update.
Jul
…Scraping By
In anticipation of the release of the Vulture, Drake Interplanetary has coordinated with Discovered to provide a number of experienced scavengers early models to test in the field. Chosen from a pool of hundreds of applicants, archaeologist Lorenzo Chernov proposed the exploration of a secluded debris field he discovered in the Idris system.Here are excerpts from his logs.
BEGIN RECORDS:
2948.02.17_05:48 SET
Ok, here we go. Day one of exploring. Wonder what I should call this place. If this was an official UEE Archaeological Society expedition, it’d probably get something generic, like ‘Debris Field 8514J-Idris system’. At least I’ve landed on a name for this new salvage ship. I think they’re officially calling it the Vulture, but this one feels like Amaira to me. I’d like to give a big shout out to the folks at Drake for letting me try it out. Of course, they did have a bunch of
Jul
…Hello everyone,
Last week we opened up Wave 2 of CitizenCon tickets, which are now available through July 30th. Alongside Wave 2, we also updated the RSI website with a new hub to meet all your CitizenCon needs. We’ll continue to add new content and information as we approach the event.
We closed out the week with the conclusion of our Origin 600i Commercial Contest. With 46 commercials submitted, this was one of the toughest competitions to judge yet. Alas the votes are in and the dust has settled – congratulations to the winners!
With that, let’s see what’s going on this week:
The Alpha 3.2 Flyable Ships promotion ends tonight at 11:59 PM Pacific, so if you’re looking to pick up one of the latest additions to the Star Citizen universe, you still have time.
Every week on Calling All Devs, designers, engineers and other developers from our five offices around the world answer backer
Jul
Star Citizen Live Game Director Todd Papy is in studio for a special ALL PAPY edition of our weekly Q&A series.
You can submit your questions for consideration in future episodes of Calling All Devs here.
And for info on becoming a subscriber, go to: Subscriptions - Roberts Space Industries | Follow the development of Star Citizen and Squadron 42
Jul
Senior Character Concept Artist Jeremiah Lee stops by to create a character with feedback and direction from the live viewership on Twitch, apparently pre-determined to be based on host Jared Huckaby as an excuse to bring his beard back.
It’s never coming back, Jeremiah.
To watch Reverse the Verse LIVE each and every week, tune into Twitch.
Jul
From turret improvements to environmental storytelling, get the scoop on what’s happening in Star Citizen now, as well as what the devs are working on for future patches.
Jul
…Humanity’s first maps were of the stars. Created millennia ago, they were dots charting the night sky painted upon cavern walls on Earth. One wonders if those original mapmakers ever imagined that one day their descendants would get to visit those stars?
Though the methods have drastically changed, the Imperial Cartography Center (ICC) carries on that proud tradition of charting celestial objects. This UEE government agency is best known for their Deep Space Scanning & AstroGraphical Stations that search for jump points and for the elite Stellar Surveyors unit that assesses newly discovered systems. Yet, the responsibilities and reach of the ICC extend far beyond those two departments. From working with the Ark to keeping the Starmap current, to tracking the Baer comet as it crosses the Stanton System, the Imperial Cartography Center is essential to modern space travel.
Expanding Space
Once Nick
Jul
Display MoreJuly 2948 Subscriber Flair
Subscribers
http://Stegman’s Cordimon worker’s jacket has been a staple of both functionality and utilitarian fashion all around the universe for well over seventy years. This exclusive edition makes a big, bold statement in red, black and gold, and is sure to turn heads in smokey dives as well as upscale establishments. Exude the tough tenacity of street smarts and moxie, wherever you go.
Imperator Subscribers
http://Imperator-level subscribers will receive a Stegman’s limited edition IndVest, along with the Cordimon jacket.
If you’re an active subscriber, these items will be added to your account on July 11th. If you wish to get these, please Subscribe no later than July 15th. For more information about subscriptions can be found here!
Jul
…Hello everyone,
Last week the team published the Monthly Studio Report for June, bringing you insight into what all of our studios have been working on. If you haven’t yet, check it out to see what was accomplished throughout June, including the live release of Star Citizen Alpha 3.2.
With our latest contest, we’re asking you to help us celebrate one of the recent additions to the flyable fleet in Star Citizen: the Origin Jumpworks 600i. Craft the next great 600i commercial for a chance to win superb prizes, including a standalone Aegis Eclipse with complimentary Lifetime Insurance.
With the Drake Vulture concept promotion in full effect until July 18th, we recently released the Q&A on Drake’s dirty bird. Head over to the Comm-Link and see the answers to the top-voted community questions on this unique industrial salvage ship.
With that, let’s see what’s going on this week:
Every week on
Jul
Every week, designers, engineers and other developers from our five offices around the world answer backer questions submitted on SPECTRUM and voted on by YOU.
You can submit your questions for consideration in future episodes of Calling All Devs here.
And for info on becoming a subscriber, go to: Subscriptions - Roberts Space Industries | Follow the development of Star Citizen and Squadron 42
Jul
Todd Papy and Sean Tracy stop by to hang out and answer questions while playing the latest Star Citizen Alpha 3.2 release.
To watch Reverse the Verse LIVE each and every week, tune into Twitch.
Jul
…Monthly Studio Report: June 2018
Welcome to Cloud Imperium Games’ Monthly Studio Report for June. This month, the team published Alpha 3.2, made progress on Squadron 42, and continued developing new systems, ships, and features for future releases. With that said, let’s dig into the details.
Los Angeles
LOS ANGELES
VEHICLE FEATURES
Mining was an exciting endeavor for the team this month, as they saw it come together to deliver a whole new gameplay element to Star Citizen. Working closely with designers and engineers in the EU studios, the team brought the scanning aspect of mining to life and into vehicles. They’re happy to add to the pool of activities that players can engage in, and hope everyone has fun searching the ‘verse for valuable resources.
Turrets were another large focus for the team this month. Manned turrets received some improvements, such as the ability to focus target a ship
Jul
See what’s new in Alpha 3.2 and take a look at what’s on deck for upcoming releases.
Jul
…
Q&A: Drake Vulture
Following the launch of the Vulture from Drake Interplanetary, we took your community-voted questions to our designers to give you more information on the recently unveiled light industrial salvage vessel.
If you haven’t watched our recent Ship Shape on the Vulture, you can do so here. Then, on Reverse the Verse, John Crewe, and Paul Jones answered questions about the Vulture live on Twitch.
Special thanks to John Crewe for answering the top-voted questions.
Does the Vulture have any special synergy with other Drake ships like the Caterpillar? For example, the rear of the Vulture looks like it could easily back up to the Caterpillar‘s front air-shield door for easy offloading of salvage. (fan image example)
There are no particular plans to have any synergy with other Drake ships as suggested in the image, however the idea is interesting and should work in theory
Jul
With Project Far Star, a concentrated effort to seed Human civilization across the galaxy began in in systems like Cano. Learn about Humanity’s earliest expansion efforts in this installment hosted by Archivist Cherie Heiberg.
Remember that you can always explore the Star Citizen Universe yourself in our web-based Ark Star Map.
Jul
…Hello everyone,
Last week we released Star Citizen Alpha 3.2 to the live servers, marking our second successful quarterly release. Several new and updated ships were made available for pledge along with the release, and the MISC Prospector became a permanent addition to the RSI Store.
In the 72 hours since release, we’ve seen an incredible amount of community created content submitted to the Community Hub, and we encourage you all to check it out. We browse the Hub regularly, and it continues to be a powerful source of inspiration.
Now, with the release of Alpha 3.2, we look ahead at making improvements and refining the patch, so keep hitting the servers, report bugs to the Issue Council, and hit the feedback forum to share your thoughts on a specific item or feature.
We’ve also got another opportunity for you all to get creative and compete for some pretty epic prizes in our Origin 600i
Jul
Every week, designers, engineers and other developers from our five offices around the world answer backer questions submitted on SPECTRUM and voted on by YOU.
You can submit your questions for consideration in future episodes of Calling All Devs here.
And for info on becoming a subscriber, go to: Subscriptions - Roberts Space Industries | Follow the development of Star Citizen and Squadron 42
Jun
Founder and CEO Chris Roberts stops by to discuss topics ranging from Alpha 3.2, the upcoming Alpha 3.3, and the nature of today’s Star Citizen game development.
To watch Reverse the Verse LIVE each and every week, tune into Twitch.
Jun
…Star Citizen Alpha 3.2 Available!
Alpha 3.2
http://Today, we release our quarterly update to the Star Citizen Alpha Persistent universe, Alpha 3.2. In the new patch, Star Citizen players can use the Prospector ship’s mining arm to gather and sell resources harvested from the three moons, adding new gameplay and a huge resource to the game’s burgeoning economy. This economy comes into play in an entirely new way: 3.2 dramatically expands the number of items players can purchase at in-game kiosks with their hard earned in-game currency.
On the technical side, Alpha 3.2 dramatically improves upon the grouping system, delivering on the Star Citizen community’s most requested feature stemming from a vote in March of 2018. This new feature enables up to fifty players to travel the universe together as they enjoy the game’s more than thirty varying, procedurally-generated, mission types. NPC ship AI has
Jun
Display MoreJump Point Now Available!
Attention development subscribers: the June 2018 issue of Jump Point is now available in your subscription area. You’ll learn about the development of the Aegis Reclaimer, meet the team behind the new mining mechanic, learn about the MISC Prospector and more!
Interested in becoming a development subscriber? You can learn more here.