News categories list

  • 15

    Nov

    You might recall we recently featured a Tarsus built in Space Engineers. That one was made by Spiritplumber, who actually dug around and just found another version of the famous merchant vessel. This one was made by klingon00. Nothing against SP's model, but this new one is even more fleshed out and refined. It's got an aft compartment, adjustable lighting and even a projection window system. The exterior has some excellent geometry and there are multiple propulsion systems. It looks like it'd be awesome to take for a spin! Check it out on the Steam Workshop here.

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    The year is 2669. You just inherited an obsolete Tarsus merchant ship from your grandfather.What you decide to do with it an the few remaining credits that you have is up to you! Although the Tarsus is showing its age and has been discontinued, the platform still has great potential for upgrades for those who wish to strike out on
  • 13

    Nov

    DefianceIndustries has added a nice big toy to the growing fleet of ships in his digital TacOps game. He's deployed a Clydesdale transport so you can see how a capship looks on the board. I love the scaling here. It just makes me wish the whole thing was a real physical game - but this is the next best thing! Playtesting is getting closer, so continue to watch this space if you'd like to try things out yourself soon.

    defiance_render477t.jpgdefiance_render478t.jpgIt's no small feat to just "add a ship" to the project. First, Defiance has to rebuild and customize a given model to fit right in the engine. Here's some great work in process shots generated as he put the tanker together.

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    Here's a quick update to the TTS version of TACOPS. There is a version on Steam for playtesting though it is currently locked down for my Steam friends only. But I'm pretty close to being ready to release the starter pack to the public. Maybe next week or two. I
  • 12

    Nov

  • 12

    Nov

    This week EA reconfirmed that another title in the Mass Effect series is in the works. Andromeda wasn't particularly well received in 2017, so the company took a break from the franchise for several years. But now we're excited for all the Mass Effect fans that there's more new content to look forward to.

    This one image stirred a lot of speculation online, and the ship in particular drove a lot of conversation. More than a few folks observed similarities to the Excalibur, and Mac took it one step further with this tantalizing photoshop. To say again: this is just a fan mockup, but it's so nice on the eyes that we're excited to share! It might even make a good wallpaper. A Wingnut can dream...

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    I'm looking at the ship and I keep thinking it looks like a more advanced Excalibur from Wing Commander

    I mean, I'm not the only one seeing it. Right?

    You can find more of Mac's work on YouTube.

  • 11

    Nov

  • 11

    Nov

  • 10

    Nov

  • 10

    Nov

    Privateer 2 developer Paul Hughes managed to do a little digging and come up with three cool concept posters for the game. These are pretty early works and predate The Darkening becoming a Privateer title, which sometimes means material from this era can be harder to come by. Check out those taglines: "The City of Lights" is kind of odd, but "In the Darkness Lies the Truth" is a really good one. We also get an excellent look at that prototype Heretic that pops up from time to time!

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    Digging around on some backup drives, I found some old unused concept art for Privateer 2 from Paul Chapman...
  • 10

    Nov

    ObscureArtifacts on Instagram has posted a phenomenal photograph of the animatronic Melek costume from Wing Commander 4. It was taken by one of the prop masters behind the creation of the suit and other artifacts used in the game. WC4 Melek doesn't get a whole lot of love, but in recent years I've come to appreciate the look much more. In retrospect, I find the design less bug-eyed than my teenage memories recall. It's starting to feel like a more natural evolution of the look in Wing Commander 3. He's also highly variable. Under harsh lighting, some of the more artificial elements become pronounced, but the warmly lit Melek depicted below looks pretty smooth!

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    Wing Commander 4: The Price of Freedom (1995)- My studio was hired to create the external design for the games solo Kilrathi character, Melek (Chris Bergschneider) by the animatronics superivsor Bud McGrew. It was a great responsibility and
  • 09

    Nov

    The nomadic Scriveners Clan continues to resist Orion University's attempts to take possession of their dredger.
    Freelance reporter Casey Kilpatrick published an update from the Oochost PC-C c29-0 system:
    "Orion University's claim that the vessel is their property has been countered by Advocacy's reminder of laws preventing cultural contamination. So the question now is: who actually owns the dredger? Is it the families that have lived there for generations, or the organisation which originally built it?"
    "Various solutions have been proposed to resolve this stand-off. These include an offer from Canonn Interstellar Research Group to purchase the dredger from Orion University, gift it to the Scriveners Clan then publicly share the contents of their mysterious Knowledge Core."
    "However, two centuries of isolation have instilled this academia-focused society with a pathological need to protect

  • 09

    Nov

    Today we have another look at DefianceIndustries' gorgeous digital interpretation of the tabletop fan game TacOps. It's got a more purpose-built table now, and a variety of amenities are being implemented to make the game function and flow better. There's also two exciting additions: the Sartha and Ferret. The picture of them below looks almost real. With more quality of life improvements in place, Defiance is planning to start some playtesting soon. Sounds like fun!

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    To quote Gold Leader: "Almost there...." I revamped the game using the Chimera table which made more ergonomic sense. Currently it's set up for 2 players (with an option for 4, though the table seats 6 so you could go nuts)

    I added a bowl of pegs so you can track the status on the ship cards easier, added a copy of the rules for each side, as well as all the missile tiles (DF, HS, IMREC, FoF, Torp). It's about 90% there for some

  • 08

    Nov

  • 08

    Nov

  • 08

    Nov

  • 08

    Nov

    It's been quite a while since we checked in with EmuMusicFan's graphical novel project, but he's continued to make steady progress all the while. He's crafted a variety of new Kilrathi characters to populate his universe, and they look quite nice. While the care and attention paid to each person's facial detail is obvious, I'm also intrigued by their outfits. In some cases they're just cursory gowns and outlines of armor, but there's some real potential to build up some hypothetical Kilrathi fashion here. Let him know what you think at the CIC Forums.

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  • 06

    Nov

    It's now been a month since the launch of ZOmegaZ's Kickstarter campaign to make a set of Wing Commander challenge coins. The project is now up to about $16,000 compared to a $5,000 goal, so it appears to have easily met the viability threshold. As stretch goals have been achieved, additional designs for Cobra Kai and Battlestar Galactica have been added. The most popular items appear to be based around Star Trek and Firefly, but Wing Commander fans pledged for a few dozen Vega Sector coins on just the first day. If you'd like to get in before the campaign ends, each WC coin is $11 plus shipping. You have until December 4. Find more details here.

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    This is a very straightforward project. The artwork for all seven coins is done, quotes have been obtained for manufacture. All we need is enough backers to cover the costs of production and shipping, and we can place the orders. Once I receive the
  • 06

    Nov

    Ever wonder why Righteous Fire had such an elaborate rendered intro focused on a mech you never see again? It was leftover content that was originally cut from the base Privateer game!

    The scene was created as a losing endgame which would play if you landed with a negative credit balance. To save space, the design was tweaked to make that case impossible. RF’s writer wrote a new script for the existing footage explaining your Steltek gun was stolen!

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  • 06

    Nov

  • 04

    Nov

  • 04

    Nov

    When it rains, it pours! We've got a second exciting tabletop style fan project to share today. Throughout 2019, we reported on various aspects of Adm_Maverick's tabletop WC game. It was coming along quite well until the coronavirus interrupted his plans. He's now in the process of tweaking the ruleset to work better in a virtual online environment. There's some neat preview images - and a video! - below to give you a taste. Stay tuned for more news when he's ready for some test runs. In the mean time, you can learn more about the project here.

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    When the pandemic started, I was just moving into serious playtesting of the Star Fighter tabletop game. And that curb-stomped my playtesting efforts. So with all of that, I put work on the game on the shelf for the time being. So with a little looking, I'm gonna use Tabletop Simulator to facilitate playtesting and development. Once I do some review and