News categories list

  • 18

    May

    Today we have a couple of unfinished/test animations by Mac. It's possible that portions of what you see here could wind up in a future lore video, and certain elements might just be for practice. Despite these being just tiny little shorts, there's some amazingly talented animation going on, and I certainly can't wait for more!

    This weekend I learned how to animate with MMD.

    I titled this one: "My last functioning braincell after a video is finished." pic.twitter.com/uqei7W0msh

    — Mac's Lore (@MacsLore) April 24, 2023
    This weekend I learned how to animate with MMD. I titled this one: "My last functioning braincell after a video is finished."
  • 08

    Apr

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    Apr

  • 14

    Jul

    Last week we shared a fun assortment of European Hit Squad releases from Dennis Mull's collection. Now Conservatoire national du jeu vidéo or the French National Video Game Conservatory has posted an unusual triple-translation copy of WC1 that has English, French and Italian all in one. It's always fun to learn about a new version of Wing Commander! This is part of a delightful larger thread on the history of multilingual game packaging.

    LOAF: Part of a fascinating thread on multi-language game boxes. English-French-Italian as on this Hit Squad copy of Wing Commander I is an unusual grouping!

    hit_squad_triple_backt.jpg

  • 29

    Dec

    Found a Wing Commander III bug! In the first scramble mission (B1 or C1) you are automatically assigned three wingmen: Weasel (a scripted death) and then Maniac and Mitchell. If one is shot down, they're replaced by a rotation: Vagabond, Bacon Boy, Hobbes, Flint, Cobra, Vaquero, Maniac, Vagabond. But it doesn't check for duplicates, so you can end up with two Maniacs or two Vagabonds! It's unlikely to ever happen during regular gameplay because there isn't really anything in the mission that will kill six of your wingmen.

    wc3_wingman_bugt.jpg

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