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  • 10

    Nov

  • 10

    Nov

    Privateer 2 developer Paul Hughes managed to do a little digging and come up with three cool concept posters for the game. These are pretty early works and predate The Darkening becoming a Privateer title, which sometimes means material from this era can be harder to come by. Check out those taglines: "The City of Lights" is kind of odd, but "In the Darkness Lies the Truth" is a really good one. We also get an excellent look at that prototype Heretic that pops up from time to time!

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    Digging around on some backup drives, I found some old unused concept art for Privateer 2 from Paul Chapman...
  • 10

    Nov

    ObscureArtifacts on Instagram has posted a phenomenal photograph of the animatronic Melek costume from Wing Commander 4. It was taken by one of the prop masters behind the creation of the suit and other artifacts used in the game. WC4 Melek doesn't get a whole lot of love, but in recent years I've come to appreciate the look much more. In retrospect, I find the design less bug-eyed than my teenage memories recall. It's starting to feel like a more natural evolution of the look in Wing Commander 3. He's also highly variable. Under harsh lighting, some of the more artificial elements become pronounced, but the warmly lit Melek depicted below looks pretty smooth!

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    Wing Commander 4: The Price of Freedom (1995)- My studio was hired to create the external design for the games solo Kilrathi character, Melek (Chris Bergschneider) by the animatronics superivsor Bud McGrew. It was a great responsibility and
  • 09

    Nov

    The nomadic Scriveners Clan continues to resist Orion University's attempts to take possession of their dredger.
    Freelance reporter Casey Kilpatrick published an update from the Oochost PC-C c29-0 system:
    "Orion University's claim that the vessel is their property has been countered by Advocacy's reminder of laws preventing cultural contamination. So the question now is: who actually owns the dredger? Is it the families that have lived there for generations, or the organisation which originally built it?"
    "Various solutions have been proposed to resolve this stand-off. These include an offer from Canonn Interstellar Research Group to purchase the dredger from Orion University, gift it to the Scriveners Clan then publicly share the contents of their mysterious Knowledge Core."
    "However, two centuries of isolation have instilled this academia-focused society with a pathological need to protect

  • 09

    Nov

    Today we have another look at DefianceIndustries' gorgeous digital interpretation of the tabletop fan game TacOps. It's got a more purpose-built table now, and a variety of amenities are being implemented to make the game function and flow better. There's also two exciting additions: the Sartha and Ferret. The picture of them below looks almost real. With more quality of life improvements in place, Defiance is planning to start some playtesting soon. Sounds like fun!

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    To quote Gold Leader: "Almost there...." I revamped the game using the Chimera table which made more ergonomic sense. Currently it's set up for 2 players (with an option for 4, though the table seats 6 so you could go nuts)

    I added a bowl of pegs so you can track the status on the ship cards easier, added a copy of the rules for each side, as well as all the missile tiles (DF, HS, IMREC, FoF, Torp). It's about 90% there for some

  • 24

    Oct

  • 25

    Oct

  • 29

    Oct

  • 08

    Nov

  • 08

    Nov

    It's been quite a while since we checked in with EmuMusicFan's graphical novel project, but he's continued to make steady progress all the while. He's crafted a variety of new Kilrathi characters to populate his universe, and they look quite nice. While the care and attention paid to each person's facial detail is obvious, I'm also intrigued by their outfits. In some cases they're just cursory gowns and outlines of armor, but there's some real potential to build up some hypothetical Kilrathi fashion here. Let him know what you think at the CIC Forums.

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  • 06

    Nov

    It's now been a month since the launch of ZOmegaZ's Kickstarter campaign to make a set of Wing Commander challenge coins. The project is now up to about $16,000 compared to a $5,000 goal, so it appears to have easily met the viability threshold. As stretch goals have been achieved, additional designs for Cobra Kai and Battlestar Galactica have been added. The most popular items appear to be based around Star Trek and Firefly, but Wing Commander fans pledged for a few dozen Vega Sector coins on just the first day. If you'd like to get in before the campaign ends, each WC coin is $11 plus shipping. You have until December 4. Find more details here.

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    This is a very straightforward project. The artwork for all seven coins is done, quotes have been obtained for manufacture. All we need is enough backers to cover the costs of production and shipping, and we can place the orders. Once I receive the
  • 06

    Nov

    Ever wonder why Righteous Fire had such an elaborate rendered intro focused on a mech you never see again? It was leftover content that was originally cut from the base Privateer game!

    The scene was created as a losing endgame which would play if you landed with a negative credit balance. To save space, the design was tweaked to make that case impossible. RF’s writer wrote a new script for the existing footage explaining your Steltek gun was stolen!

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  • 06

    Nov

  • 04

    Nov

  • 04

    Nov

    When it rains, it pours! We've got a second exciting tabletop style fan project to share today. Throughout 2019, we reported on various aspects of Adm_Maverick's tabletop WC game. It was coming along quite well until the coronavirus interrupted his plans. He's now in the process of tweaking the ruleset to work better in a virtual online environment. There's some neat preview images - and a video! - below to give you a taste. Stay tuned for more news when he's ready for some test runs. In the mean time, you can learn more about the project here.

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    When the pandemic started, I was just moving into serious playtesting of the Star Fighter tabletop game. And that curb-stomped my playtesting efforts. So with all of that, I put work on the game on the shelf for the time being. So with a little looking, I'm gonna use Tabletop Simulator to facilitate playtesting and development. Once I do some review and
  • 03

    Nov

  • 03

    Nov

    The Washington Post (or more specifically, their Launcher video game section) has run an article about video game franchises they'd want raised from the dead. Wing Commander gets top billing as their first series on the list, which is always great to see! Since this is Halloween-themed, each game also gets a small piece of zombie artwork. In WC's case, there's a disembodied hand on a joystick with a familiar reticle superimposed on top. You can check out the full article here.

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    Wing Commander

    We all know Mark Hamill once saved the universe while waving a lightsaber in a galaxy far, far away. But did you know he also saved Earth by dropping a tectonic bomb on the war-hungry planet of Kilrah? Then he followed up those heroics by staving off a civil war through exposing the plans of a warmongering admiral played by Malcolm McDowell, whose character’s motivations preceded those of Call of Duty’s

  • 03

    Nov

    There's been a lot of discussion on the various Wing Commander forums and Discord chat rooms about tabletop games recently, so today we'd like to share the first glimpse at some of the exciting progress that's been made in this area over the last month. DefianceIndustries is working on a digital recreation of the popular Tactical Operations fan game. It was a big hit about ten years ago, so a new iteration would be very welcome. The early work on this looks like a ton of fun, and we're eager to see how things come together! Check out some gorgeous sample shots below:

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    I figured I'd catch folks up on all the WC stuff I've been doing. Aside from working on the WC4 remake which is still plugging along, I recently started doing a version of the fan hex-game Wing Commander TacOps using table top simulator.

    I'm making custom figurines and tiles, as well as fighter punch cards to help keep your stats

  • 02

    Nov

  • 01

    Nov