News categories list
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16
Jun
This week at Bungie, we revealed Cayde’s fate.
If you want to remain spoiler-free, you should stop reading now and not look at the internet until September 4. As many of you already know, we gave you a glimpse of beloved Hunter Vanguard Cayde-6’s final moments earlier this week.
We told you that Forsaken is taking a darker tone and has a Western revenge vibe. It looks as if many of you have taken it upon yourselves to avenge Cayde. In September, you'll get your chance to hunt down the Barons, confront Uldren, and make him answer for his crimes.
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08
Jun
Patch 1.3.0 (Windows, Mac, Linux) / 1.03 (PS4 - Americas) / 1.02 (PS4 - Rest of the world)
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We've just released another patch on Steam and GOG (v.1.3.0). PS4 will follow shortly with different version numbers (but same content). We're also about to submit this version to Microsoft for certification, so Xbox and Mircosoft Store will most likely get this update some time next week.
Also note that there's a delay for the GOG Linux version, it will most likely be released on Monday.
Here's the list of changes for all versions:
New features- Added the possibility to toggle the visibility of the game logo in Action Freeze mode
- Added a gamma correction option
- Fixed player wreck retrieval not working at all
- Fixed "G&B Container" and "G&B Tech Container" not being localized
- Fixed clipping of localized "no target" text in cockpit
- Fixed Gunship turret shooting at targets after cutscenes although not being activated
- Fixed time still being slowed down if opening compare menu while
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02
Jun
Info Update 36 - Three Major Releases on Xbox One X | Official Linux Release | Improved HOTAS and VR
Hello pilots!
Feels like it's been a while since an update, yeah? The team decided to compile all the work through the months since our last info drop, available here:
EVERSPACE by ROCKFISH Games — KickstarterThere has been a TON of progress made to the game. If you've been tracking us every day the changes might have felt a bit more subtle, though looking back now it's clear to see we've come a very long way!
Thank you all for your support.
Erik (Giraffasaur)
P.S.If you haven't heard yet, Rockfish is also developing a new title. -
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19
May
Season 3 of Destiny 2
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Season 3 of Destiny 2
May 2 - Destiny Dev Team
Alongside the launch of Warmind, a new season of gameplay updates begins for all players of Destiny 2, including powerful upgrades to Exotic weapons, the introduction of Ranked Crucible play, new Crucible maps, Private Matches, Heroic Strike Modifiers, Multi-Emote, additional Vault Space, and much more.
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08
May
We're now just a bit more than three days away from the conclusion of George Oldziey's campaign to create a new Wing Commander album with a live orchestra. Just since this past weekend, the project has added another $1,000 to approach $19,500. With only a few more days left to go, is $22,000 possible? The project has already crossed the minimum $16K threshold, but we'd love to see it hit the $22K stretch target to add a live choir as well. Wing Commander fans have shown up in force many times before, so it's certainly possible!
Here's some samples of George's wonderful 2019 jazz album full of Wing Commandar bar music. A handful of reprinted copies are up for grabs as part of the new album campaign:
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08
May
An eBay find: a copy of Wing Commander III that belonged to Microsoft’s QA folks! I’ll send it back if they promise to get it running in Windows 11.
Microsoft would have used copies like this to playtest compatibility for Windows 95 (and adjust Control+C behavior)!
“Didn’t you already have this one?!” - Sully
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07
May
Python Mk II Released: Faulcon DeLacy announces collaboration with Achilles Aerospace
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The first ever ship built entirely around Achilles' new Frame Shift Drive has released today, the Python Mk II. Marketing materials are pushing the tagline: "Built for Supercruise Overcharge".
Faulcon DeLacy, the widely respected manufacturer behind this new ship, released a statement this morning:
"The original Python is an incredibly versatile ship, serving countless pilots in countless roles around the universe. For the Mk II, we wanted to create something more specialised and focused, and so we are coming to market with a ship that truly excels in battle conditions... but that's not all."
"Thanks to a fruitful collaboration with our friends at Achilles Aerospace, the Python Mk II has been designed from the ground up to better handle their new Frame Shift Drive."
"It has improved heat management, better handling, reduced fuel consumption, and even better acceleration and deceleration -
06
May
Today we've got a little snippet unearthed by Sash's RetroBytes. It's a segment from the British TV show Bad Influence! that peeks behind the scenes of Wing Commander 3. Most of the footage looks like material we'd have seen on other longer WC3 BTS features, but it's always nice to see times when Wing Commander was showcased on television!
The Heart of the Tiger! Hollywood comes to video games in a big way - as we see in this clip of Bad Influence series 3 episode 4 where they went behind the scenes of the production of Wing Commander III. #Retrogaming #dosgaming #wingcommander #technology #90s#GameTVNibbles pic.twitter.com/kU9j4qkdol
— Sasha's RetroBytes (@SharkaBytes) October 9, 2023The Heart of the Tiger! Hollywood comes to video games in a big way - as we see in this clip of Bad Influence series 3 episode 4 where they went behind the scenes of the production of Wing Commander III.
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06
May
The campaign to make a new Wing Commander album had a very good week! It added more than $1500 in pledges from a couple dozen new fans. With that being said, its current $18,500 tally does make it a challenge to hit the $22,000 mark to add in a live choir. As great as it would be to hit the $22K stretch target, composer George Oldziey says that if we end up falling a little bit short, he may be able to generate a little bit more live orchestral material with the funds. Either way, the money will be used to enhance the final product! The final few days of any crowdfunding effort can be unpredictable, so we'll keep our fingers crossed! You can secure your copy and help the project here!
Note that George's comment below is from a few days ago. The Kickstarter officially closes this coming Saturday. Now's the time to jump in if you haven't yet!
Greetings all! As a result of your amazing support
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05
May
Scout recently found this spicy post on the Game Collecting Reddit. A user named charitysmyth1 had just acquired a copy of Wing Commander 2. Much to their surprise, it contained a collection of vintage early '90s adult media. These look like rather tame items all-in-all, but they might have been considered pretty racy before the internet age. Although not pictured, it sounds like the box did include the WC2 disks at least!
Scored some big box PC games over the weekend. What I found in Wing Commander II completely caught me off guard.
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04
May
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03
May
Users of the Supercruise Overcharge function of Achilles' new Frame Shift Drives have reported that the module puts ships under immense mechanical and thermal stress, often causing severe hull damage. Ship manufacturers throughout the galaxy are now diverting research towards overcoming this issue.
Stent Jackson, a ship engineering and design consultant, spoke to Vox Galactica about this new surge of research:
"Now don't get me wrong, every manufacturer I've spoken to considers Supercruise Overcharge to be a great thing, but it's also ripping our hulls apart. The good with the bad, as always."
"Funny thing is, every manufacturer is realising all at once that there are some crucial things about ship construction that they've all taken for granted. When you get down to brass tacks, we assume certain thresholds, right? Before, we didn't need to worry about exceeding certain temperatures or -
03
May
GOG has kicked off a brand new Sci-Fi Sale to help you complete your Wing Commander collection. Each of the games is marked down 75%. There's actually almost 600 games that fall under the sci-fi definition over at GOG, so I did a check to see where Wing Commander places in the all-time best seller rankings. It looks like WC1&2, WC3, WC4 and Privateer are all in the top ten behind System Shock 2 and Masters of Orion 1&2. Prophecy, Privateer 2 and Crusader are close behind in the top 15. Armada and Academy make the top 25, with Star Trek 25th Anniversary between them. Those are excellent numbers!
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02
May
Who’s That Lady?
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There's a piece of IMDb trivia that claims the poster in Blair's quarters is Freddie Prinze Jr.'s future wife, Sarah Michelle Gellar. I hate to ruin a non-Star Wars-related Wing Commander factoid but...
... it's not true. It's one of several propaganda posters made for the Tiger Claw sets (note the Confed flag behind her) and like the ones in other quarters and the lounge the lady is a stock photo model from a collection licensed by the production.
I don't know who she is but as you can see I've found the source photo for the first time! Plus another one from the same shoot. Today she shows up frequently as the graphic for scammy social media accounts in search of wealthy American husbands.
I also found her on a Czech translation of a romance novel by... Jude DEVERAUX! Which is pretty on-the-nose, IYKYK.
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01
May
Destro has a new update on what to expect in the future for the Wing Loader program. He added preliminary support for WC4, Prophecy and Secret Ops towards the end of last year, but there's still plenty to do for the earlier games in the series. Now that in-game speech is working in WC1, I might be most excited about what is happening with WC3. He's made some major breakthroughs regarding the ability to add ODVS' enhanced video footage. There's even the potential to add back in scenes like news clips and the Hobbes explanation that are only included in the console ports. It's all exciting stuff! You can download the latest version here.
I've got a few things planned for a new release. Currently I'm working on some memory fixes, better camera code to fix some jumpy issues I've seen online:
- A few changes to the scripting to make reading it easier.
- Added in Imgui support and making preferences so users
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30
Apr
We're rounding out the third week of Origin composer George Oldziey's campaign to create a new album of Wing Commander music. The current tally is very nearly at $17,000. That's enough to ensure the project moves forward, which is great! As we previously reported, George has already scheduled time with the orchestra in Europe to record in August. However, it would be amazing if the live choral addition were added in as well. For that, we would need about $5,000 additional over what's been contributed so far. I still think it's very doable with all of your help! You can learn more about the project and pledge for a copy of the music when it's released here.
Here's a sample of reorchestrated WC4 track that George has already recreated on paper. The sound you hear is a digital recreation below, so the final result with live musicians will be even better!
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28
Apr
Let's compare the Wing Commander 3 ship selection screen across ports! Here's the PC/Mac, 3DO (two screens instead of one) and PlayStation versions of the Arrow...
Three Hellcats V, primed, prepped, etc.
The Longbow is largely cut from the 3DO version; it only appears as an option very rarely! (I found it in Delius 3, will have to chart it all out someday soon.)
There's an Easter egg in the PC version: if you hit ALT-S at this screen then it'll display specifications over the ships. None of the lore mentioned here matches anything else!
One discovery from the 3DO version is that the Hellcat, Thunderbolt and the Excalibur get six mines per hardpoint! But the mostly absent Longbow doesn't. The Thunderbolt mine loadout is the default for the Torgo 2 minelaying mission even though you don't actually use them.
The PC version assigns you a custom Longbow loadout for Torgo 2
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27
Apr
AllTinker has a new bit of Wing Commander joy to share today. He's remastered the iconic Wing Commander opening track. It's a beautiful tune to listen to on its own, but this also supports his Confederation enhancement of WC1. Give it a listen below!
Hi folks, I've been battling against real life a little but work continues on the code & art. I have something slightly different to preview today - another side-project to the side-project; can't help myself - I've mentioned before that I'm interested in having General MIDI versions of the earlier game soundtracks, which would allow rendering with soundfonts or GM modules like the Sound Canvas (ala Privateer, WC3 etc.). In working towards that, rather than going directly from MT-32 to GM, I've been pulling apart the music and reorchestrating it in a more traditional sense first. Here's the first track I feel is ready enough to demonstrate:
I've made a