News categories list

  • 05

    Oct

  • 05

    Oct

  • 06

    Oct

    Mac has posted a new teaser for his next Wing Commander project. This one picks up on the Concordia theme from last week and now has the famous dreadnought anchoring an absolutely massive battle fleet. It's flanked by some of Klavs' most popular models, including Bengal class carriers and Waterloo cruisers. There are also scores of smaller destroyers, corvettes and fighters filling the space throughout. What an epic scene!

    IT DIDNT CRASH THE COMPUTER ON RENDER!
    WOOOOO#wingcommander pic.twitter.com/gG7aYVGwq6

    — Mac's Lore (@MacsLore) October 5, 2023
      

  • 06

    Oct

  • 09

    Oct

    LOAF, AD and the team have been doing big and exciting things lately with Privateer 2. To further their research and project prep, we're holding a group watch-along of the "director's cut" footage posted by P2 director Steve Hilliker for the game's 25th anniversary. To join in, visit Discord #Wingnut on Monday evening at 9 PM Eastern Time. This YouTube link is all you need!

    LOAF: Set your nav computers for fun: join us on Monday at 9 PM Eastern at the CIC Discord for a group watch of the Privateer 2: The Darkening 25th Anniversary movie cut!

    If you want to enhance the experience even further, there is also AD & ODVS' special remastered version of the material that improves the quality and resolution even more. You can download it here (2.7 gig mkv) and watch with something like VLC. Here's a comparison of the two versions:

  • 09

    Oct

    Look what's hiding in the 1994 Claw Marks: the Comm Relay logo is the planet from the cover of the 1992 Origin catalog! The planet is a painting by Terrell Powell and it was used for a bunch of different corporate things (press kit folders, convention signage and such). This is the version of Claw Marks included with Super Wing Commander.

    clawmarks_commrelay1t.jpgclawmarks_commrelay2t.jpgClaw Marks' Comm Relay is also what we were referencing with Star Citizen's now ubiquitous Comm Links!

  • 10

    Oct

  • 11

    Oct

    p2_holovids6t.jpgFEEDBACK NEEDED! The reason we've been looking at Privateer 2 the past few days is that we're using the Privateer 2 intro cutscenes as the demo for a totally overhauled Holovids section at the CIC!

    These new pages will collect all kinds of interesting supporting material with each cutsscene: storyboards, alternate versions, artwork, etc. You can find the first one here. Before we move on to the cinematics for rest of Privateer 2, WC3 through Prophecy and beyond we'd love to know what else you'd like to see in these spaces! What would help organize it, make it usable/less confusing, etc.

    And special thanks to AD who has been taking charge of the video section of the project, aka the hard part that requires actual talent. And if you'd like to sign on and help, stop by my office anytime!

    p2_holovids1t.jpgp2_holovids2t.jpgp2_holovids3t.jpgp2_holovids4t.jpgp2_holovids5t.jpg

  • 11

    Oct

    Here's a scene cut from Privateer 2! It's from the main plot (between your visit to the hospital and Taffin Reclamation) and has Lev flying a mission for the police to find the Canera's registration number.

    p2_cut_scene1t.jpgp2_cut_scene2t.jpgp2_cut_scene3t.jpgp2_cut_scene4t.jpgInterestingly, there's a space for this in the game's internal file structure. I wonder if they shot it! I also initially read the 'menace to navigation' line as a Babylon 5 nod... but this predated the B5 finale by several years!

    p2_cut_scene5t.jpgp2_cut_scene6t.jpgThe scene was boarded, too!

    p2_cut_scene7t.jpgp2_cut_scene8t.jpg

  • 12

    Oct

  • 12

    Oct

  • 13

    Oct

  • 14

    Oct

    Today we've got some very cool large horizontal "wrap-around" cockpits that AllTinker has built for the Confederation project. These aren't merely a copy/paste of the various existing art pieces - Tinker has drawn in a bit of connective material to seamlessly bridge the transition from front to side to back. It's so good that you probably can't tell where it starts! The exact usage is still up in the air, although there are numerous ways these could be applied to accommodate widescreen setups or even a hypothetical 3D environment. There's a lot of work yet to do before anything like that will be implemented, but you can enjoy the 360 degree art right now!

    confederation_engine_art22t.jpgconfederation_engine_art23t.jpg

    Someone with the skills could obviously render up new 2D widescreen views with the proper perspective. I can experiment with some fake perspective on the far edges just to break up the flatness of it a bit, but I'm not sure how good it'll look.
  • 14

    Oct

    Happened across a pretty interesting Chris Roberts interview; from the June 1995 magazine of Hyper, an Australian magazine. A lot of discussion of the Hobbes decision. Mention of the Privateer TV show, too!

    hyper_1995june1t.jpghyper_1995june2t.jpghyper_1995june3t.jpgThis January 1991 review of Wing Commander from Rave magazine is pretty interesting, too. Talk of the abandoned internal Amiga port... and the screenshots are all from the rolling demo!

    rave_1991january1t.jpgrave_1991january2t.jpg

  • 16

    Oct

    Here's a fun rendering by Cybot of various Privateer ship upgrades. You've got things like guns and missile launchers, radars, engines, shields and ECM countermeasures. If this piques your Privateer interest, why not head over to the CIC Wiki WCPedia? LOAF and team have exhaustedly detailed out everything you might want to know about the game's ships, missions, weapons, equipment, commodities and more!

    cybot_ships60t.jpg

  • 16

    Oct

  • 17

    Oct

    Today we have a neat "video review" for Wing Commander Privateer from Interactive Entertainment, a CD-ROM magazine. This is from the inaugural issue dated February 1994. The clip doesn't include rolling video, but it has a narrated overview presented on top of a large number of screenshots, which would have qualified as full fledged multimedia back in the day! In a similar vein, the author gushes about the vast universe, diverse planets and enormous freedom provided by the Gemini Sector. It's the same language you might hear in a modern review of Starfield today, which is interesting food for thought on how expectations evolve with the cutting edge of computer gaming over the decades. AD was able to piece together their proprietary image format and pair it with the appropriate audio to recreate this sequence, and now you can easily enjoy it on YouTube!

    Interactive Entertainment (IE) was an
  • 17

    Oct

    We're a sucker for a good physical Wing Commander model, and Conrad Teves recently made a slick one! He printed this Arrow light fighter a few weeks ago, which happened to be just in time for Wing Commander Armada's 29th birthday. A lot of people closely associate this ship with Wing Commander 3, but it appeared in Armada first. Arrows even take up a pretty big chunk of the box cover!

    conradteves_3dprint1t.jpg

    Made a 3d print of the Arrow. Here it is fresh off the printer.