News categories list

  • 21

    Aug

    There's a joke in there about being old enough to need reading glasses these days, but these are the drinking kind! Back for our sixth birthday in 2004, we had a fun batch of clear tumblers with a Confed logo printed up as door prizes. They were a big hit, and we continue to get frequent questions about whether they are still available. Here's our second edition, which are now full pint size. And we'll be giving them out at the birthday party live on Discord! Our graphical skills are a bit rusty, so thanks to Defiance Industries for making sure our Confed star is on point.

    We don't encourage anyone to buy these and we make no money whatsoever on them, but we are sharing the Zazzle link to anyone who might be interested in getting their own. It looks like they're about $15 normally, but there is a 20% off sale this weekend that brings the price down to about $12. If you do pick one up, send us a

  • 21

    Aug

    FekLeyrTarg has a second clip that shows off his modern video editing acumen! He's been experimenting with a variety of tools to enhance his ability to merge Wing Commander settings and live action. This is just the beginning of what he's got planned, but it's already pretty neat!

    Happy 25th birthday Wing Commander CIC!

    Some work-in-progress test shots combining low-quality live-action footage with renders of Perry Naval Base as seen in "Wing Commander Privateer".

  • 21

    Aug

  • 21

    Aug

    Our archivists have been hard at work! Earlier this year we acquired Wing Commander Prophecy producer Billy Caine's archive of production documents; this consisted of seven folders containing hundreds of pages of internal documentation covering Wing Commander Prophecy's development from March 1996 to November 1997.

    These documents, divided into the seven topics below, include correspondence, internal documents and reference material that Billy felt it was important to preserve physically at the time. All aspects of the game's development are touched on, but one document that will be particularly exciting to fans finally explains the intent behind the Aligned People and how it would have played out in future games! There are several early pitches and a long term product plan that includes never-before-seen summaries of canceled projects like Wing Commander 6, 7, Maniac Missions and the first person

  • 21

    Aug

    AllTinker has been hard at work making progress on his Confederation project to enhance the WC1 engine. He's put together this new status update with a handful of tantalizing new screenshots to share for the birthday. Enjoy!

    Hi all, I was hoping to have a playable test ready for the CIC birthday, but a few too many things have gotten in the way sadly... I've made a lot of progress on my format-reading library; I have a fairly short list of things I want to wrap up before I put it (and the viewer) up on github - it may be after the first Confederation test release, I'm not sure.

    Art-wise one silly thing I realised was that my old widescreen redraws hadn't taken into account the non-square pixels in WC1/2 (being 320x200), so I've also been redrawing those to be even wider, to match my original 21:9 widescreen goal - at the proper original aspect ratio this time. Here's a selection of those

  • 21

    Aug

    FekLeyrTarg has a beautiful remaster to share with fellow Wingnuts today. He's gone through the Wing Commander Academy game soundtrack and overhauled it with an SC-55 sound font. This is described as giving the game the "Kilrathi Saga treatment" based on the digital audio enhancements that those games received. He's matched up the new tracks with the appropriate in-game clips in a wonderful YouTube vid below. You can also separately download the new album in MP3 (18 meg zip) or WAV (131 meg zip).

    Happy 25th Birthday Wing Commander CIC!

    What if the PC game "Wing Commander Academy" (not to be confused with the animated TV-series) received a Windows port like the "Kilrathi Saga" version of "Wing Commander I" and "Wing Commander II - Vengeance of the Kilrathi" and George Oldziey re-orchestrated the music again? Find out in this video.

    To render each music track with Patch93's Roland SC-55 soundfont in

  • 21

    Aug

    The WC4 Fan Remake team is back with a thoroughly exhaustive overview of their recent progress. If you have any questions at all about the latest and greatest happenings with the project, this new video below has the details! It's full of information and beautiful WIP content. You should check out the clip for the full experience, but there is also a new article at WCRespace too with a bit more info... including a target release date! You can also find the recently updated playable demo here!

    Happy Birthday, Wing Commander CIC!

    As we don't have a new demo to release for this year's celebration, we thought that instead we'd share an in-depth update on the current state of the project: where we are, where we're going and, crucially, when we plan to get there!

  • 21

    Aug

    Welcome!

    Welcome to the CIC's 25th Birthday Party! It's unbelievable that a quarter century has passed, but time flies when you're having fun! We've got a nice slate full of items to share today, but the best part of the event is being able to connect with so many friends and fellow fans. Today wouldn't be possible without the contributions of so many of you. And on that note, to kick things off, we've got an exciting clip by Scribbler to help set the stage for what's to come!

    Congratulations to the Wing Commander Community on their 25th anniversary!
  • 20

    Aug

    To the Wing Commander Combat Information Center's 25th birthday celebration! TONIGHT at 7:00 PM Eastern US (4:00 PM Pacific and 11:00 PM GMT). Help us ring in a quarter century with fellow fans in #Wingnut on Discord!

    Featuring...

    • A long-anticipated return!
    • Reams and reams of new material for the archive!
    • Deleted scenes!
    • Aural delights!
    • Photographic wonders!
    • Fan project updates!
    • All new prizes!
    • Cake... and more!

    So join us in Discord, channel #WingNut! You can stop by any time to join the fun!

  • 19

    Aug

    The CIC staff is frantically making preparations for tomorrow night's big birthday party, and now we've got a perfect set of ASMR music to help us focus! Scribbler has just released a pair of ambiance videos that skip ahead to Wing Commander 3. You can hear the hum, beeps and chirps of the TCS Victory's flight ops or gunnery control centers. Or find a complete list of his WC tracks here!

  • 18

    Aug

  • 18

    Aug

    Earlier in the summer, we reported on a WC1 retrospective review that was especially comprehensive. At the time, we noted that it was well researched, covered a vast range of topics and was surprisingly entertaining for a lengthy two hour episode. My favorite thing was how earnest the author was about helping new audiences discover Wing Commander. And many people agreed! It's since gone out to rack up 115,000 views. It's been so successful that others have taken notice. In this new clip, vidIQ dissects what made it so popular, which is an interesting meta analysis. I think both creators underestimate how many Wing Commander fans are out there eager for more content! I've relinked the original vid below as well if you missed it in June.

  • 17

    Aug

  • 17

    Aug

    We highlight a variety of Wing Commander streaming playthroughs from time to time, but I get really excited when fans are showcasing one of the less common entries in the franchise. Mufasa recently kicked off a new series that is going through Privateer 2. And he doesn't just play the games - he's reading portions of the game's unique documentation with each show as well. The first two episodes are linked below, and the next is scheduled for Wednesday evening, 8/17 at 7 PM Pacific time. Give them a watch!

    I haven't played Privateer 2 in decades, so I started playing through it again on Twitch on Wednesday evenings. I start each stream reading some of the manual because it's so unique, different and includes some really interesting backstory and design choices.
    Also, I forgot the days when there was zero in game tutorial. It just starts, and you have to know everything right out of the gate.
  • 15

    Aug

  • 15

    Aug

  • 14

    Aug