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    Mar

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    Mar

    Renowned comic and storyboard artist Tim Eldred has posted an awesome article about how he got involved with Wing Commander Academy and how it influenced the rest of his career. It's a combination of being in the right place at the right time as well as having the knack for visualizing the series' key concepts in engaging ways. He's got lots of fun concept art in the piece, including these two glorious shots. We've posted versions of them before without the color, but they really pop here fully illustrated like this.

    timeldred_academy3t.jpgtimeldred_academy4t.jpg

    When I sat down to watch Episode 3 (on a Saturday morning), it was a revelation to see my work on TV for the first time. In addition to what I mentioned earlier, this was also a case where some characters I designed were moving through scenes I created. It looked like I had somehow drawn every frame of this Saturday morning cartoon. I was also surprised to see that some of my shots were
  • 03

    Mar

    Leaders from the Alliance, Empire and Federation have agreed a series of minor treaties at the diplomatic gathering in the Sirius system.
    Vox Galactica featured this report from political correspondent Conrad Sterling:
    "Following days of heated arguments, temperatures in the conference chamber finally cooled enough for all three superpowers to formalise a raft of agreements. These were ratified in person by Chancellor Blaine, President Hudson and Prime Minister Mahon."
    "The most significant of these treaties is the Cornelius-Lasky Convention, named after its two leading proponents. This requires the Alliance, Empire and Federation to share information on any large-scale threats to civilian populations, including environmental, medical and xenological crises."
    "There has been slow progress on other topics, such as military limitation and border control. Many independent ambassadors are

  • 03

    Mar

    Here's a fun Origin advertising pamphlet that you might not have seen if you weren't on Origin's mailing list (like Dan Gheesling was). This brochure went out to promote the holiday lineup on CD. Wing Commander 3 gets top billing, of course, with special mention of the Premiere Edition that was only available via direct sale from EA. A lot of collectors picked theirs up on eBay after the fact without realizing these weren't readily available in stores, although a similar boxed film reel edition was sold at Sam's Club. The reverse side is a System Shock sandwich flanked by Wings of Glory and Bioforge. This sheet represents a magical time in Origin history. The company was no longer held back by the limitations of floppy disks, and they were taking full advantage of the new disc format!

    Origin's Holiday CD Line Up is a folded mailer which was sent to registered customers to promote the companys
  • 02

    Mar

  • 01

    Mar

  • 28

    Feb

  • 28

    Feb

    Here's an interesting video by ShivanSPS. It features the mod Wing Commander Saga running on a Raspberry Pi 4. I don't really know much about Raspberry Pies (Pis?), aside from how they're tiny little $35 microcomputers. Freespace 2 and WC Saga aren't new or especially demanding pieces of software by today's standards, but it still seems impressive that they run so well on such a cheap tiny machine. It sounds like these were made to run via FS2_Open and WXlauncher in a 64 bit Ubuntu environment, and instructions on how to get those things going on the Pi can be found here! Let us know if you get it to working on yours.

  • 27

    Feb

    throughthemoongate19t.jpgAndrea Contato has a great surprise for everyone today. He's allowed us to share the Wing Commander 2 bonus chapter from his new book Through the Moongate, from Wing Commander and Ultima VII to Portalarium. It includes discussion about some of Chris Roberts' initial expectations for the game and draws heavily on extensive interviews with WC2 director Siobhan Beeman. The chapter provides some really helpful insight into how Origin and the game industry worked in the early '90s. You can grab it in PDF format and read for yourself here (350 k). And if you'd like to check out the rest of the book (or part 1 covering the pre-WC days), check out Andrea's shop here.

    The Wing Commander II team was not satisfied, however, to simply improve on what they already had. Despite the limited timeline, there was also the intention to add features and expand the gameplay. Siobhan explains:

    wc2screenshot06t.gif

    “We knew we wanted to
  • 26

    Feb

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    Feb

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    Feb

  • 25

    Feb

    *Pilots Federation ALERT*
    A wide range of luxurious food and drink for the Galactic Summit has been delivered to the Sirius Corporation.
    Orders were placed for Eden Apples Of Aerial, Ethgreze Tea Buds, Gerasian Gueuze Beer, Giant Irukama Snails, Goman Yaupon Coffee, Karsuki Locusts and Lavian Brandy. Large quantities of these rare items were shipped to Ashby City in the Luyten's Star system.
    The consumables will be ferried to the nearby Sirius system, where the diplomatic conference will take place. This initiative was considered a priority, since some delegates only agreed to attend if their requests for these rarities were met.
    CEO Li Yong-Rui has expressed his personal thanks to all pilots who delivered the rare goods, who can now collect their payment at Ashby City in the Luyten's Star system.
    Sirius Corporation has been organising the Galactic Summit for the past month, which has involved

  • 25

    Feb

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    Feb

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  • 24

    Feb

    Sidequest has posted a thorough retrospective of Wing Commander 3. It comes from an interesting perspective. The author has a lot of experience reviewing games, but was born after WC3's 1994 release. As such, one of the first things he calls out was the game's low resolution and high compression in cutscenes. While there's no doubt that this is an issue, if you lived through it at the time you would recall how the high end graphics (both in flight and for video) brought hardware of the time to its knees as it was. He also struggles a bit through the lack of tutorial help in-game, which was also typical of the era. But it's wonderful to see how people power through these difficulties and nevertheless have a blast with the game!

    Thanks to Spacedock for spotting this one!