MODULE
|
PRICE |
FUNCTION |
Coollant Unit MkI |
6 K |
Speeds cooling by 30% |
Coollant Unit MkII |
12 K |
Speeds cooling by 50% |
Coollant Unit MkIII |
24 K |
Speeds cooling by 110% |
Coollant Unit MkIV |
48 K |
Speeds cooling by 150% |
Auto Repair Unit |
8 K |
Repairs everything except armor |
Auto Repair Unit MkII |
16 K |
Same as above but faster |
Afterburner Enhancer MkI |
4 K |
Increases acceleration and top speed by 10% |
Afterburner Enhancer MkII |
8 K |
Inceases acceleration and top speed by 20% |
Afterburner Enhancer MkIII |
14 K |
Inceases acceleration and top speed by 30% |
BSE Virus Transmitter |
12 K |
Transmites virus to enemies ship |
BSE Virus Transmitter MkII |
18 K |
Same as above, but better at not being filtered out |
BSE Virus Filter |
6 K |
Decreases virus effects by 50% |
Shield Enhancer MkI |
7 K |
Speeds shield regeneration rate by 50% |
Shield Enhancer MkII |
14 K |
Speeds shield regerneration rate by 75% |
Shield Enhancer MkIIII |
25 K |
Speeds shield regeneration by 100% |
Warp Shields |
25 K |
10 Seconds of invulnrability, reloads every time you land |
Nuke'em |
4 K |
Destroys most ships in local vicinity |
Hi-ex Mines |
150 |
10 Mines |
Proximity Mines |
200 |
10 Mines, explodes when ship enters area |
Viral Mines |
350 |
10 Mines, transmits virus when ship enters area |
Decoys MkI |
400 |
50% chance of deterring missiles |
Decoys MkII |
800 |
75% chance of deterring missiles |