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Search results 1-14 of 14.
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(Quote from wombat1940)... this reminds me hundreds of hours spent myself with internal beta testing of CF 2.0 prior release. I wish that some other games uses much more internal testing (I look on Elite Dangerous ... "sigh") before they are relased for players. I'm absolutely sure that this addon for CF mod will be relased only after detailed thorough testing like it was always in the past. OP post have me laugh, he luckily for us have very different view on the quality of this mod before it i…
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(Quote from SWAT_OP-R8R)It means that this new mission (SP) will start when I use save after was Campaign finished (Note: my game saves were all patched) ? I try test it today evening, reached Sol system already and are docked on Earth . Reason why I ask is, that I thought that you must be in campaign mode to be able do this Sol side mission.
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Really like how its done (SP Campaign), finally found time to play it. I not had much time yet to look around, but what I saw so far look really nice in game. There is just one thing which I would like to change and it is to give more time for own exploration, and not to give the next waypoint asap (like find new JH after scan sleepership). But there certainly are technical limitations. .. And Sol sector it looks is now really a sector ... guess will need to do updates in wiki in few months to n…
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(Quote from alx21)Thing is, that this sidestory is done in paused campaign mode, and there is not any other way how to technically do it better. Before 2.0 there was not such possibility at all, we found "pause" funnctionality during testing of 2.0. I myself would like the most have this sidestory open at end of CF campaign which gives me one interesting idea ...