Posts by Huor

    but the clients only seems to be disconnected... And someone needs to disconnect them - either the client itself or the server. I would say the later one as a disconnet of one client mostly wouldnt result in a disconnect of all other clients as well.
    I am still thinking loud ;)


    Is there not a "list" what we can try to exlude possible reasons: I mean what about to disable flhook for 2 days - look if the problem still persist. If not then its flhook related. If yes then the next one, activate flhook and disable anti cheat and do the same observations... Just ideas. I will not demand anything!!!
    If there is something i could check on the client side i would give it a try - but i have no idea for what to look. Well i could also try to use a network analyze and monitor the network traffic and see what was send before the disconnect.. Dunno if I would find anything in there or if this could help

    yes - so i thought at least to talk about it and do offer some ideas. Just so not OP alone is forced to work on this - but somehow we need input from him to what we could look for. I guess there are a few specialist here as well - who at least can search for reasons or spread their ideas...


    If there is a misbehaviour of something than a reason needs to be found. Stepping all time in the dark seems for me no option.

    So is the server not crashing? In this case there must be an event (dunno what) that lets all clients disconnect. --> Could FlHook or the Anticheat cause those problems - if yes are there no logs to look through?


    The offsets in the dlls are related to the vanilla version and with that might change - but if the offset is near it could be maybe a similar reason.
    I can try to run freelancer in the debugger - and wait till there comes a disconnect. As freelancer itself is not crashing there wont be any crash to look - but maybe still a possible event before the disconnect... I have no clue - i am just thinking loudly^^

    I know that OP wont put an eye on it very soon - but it hought to post it anyway.


    I somewhere have found that those constant crashes are not server related but there must be a reason that all clients seems to loose the connection concurrently. Thats when players are kicked because NPCs seems to appear or shot each other... dunno exactly what.


    I found a thread on TSP with a few crash offsets - that could help to limit the expectations for possible crashes. Requirement would be that the server crashes.
    Here the link to TSP with some offsets: http://the-starport.net/freela…t_id=28686#forumpost28686


    Is there already known what causes this behaviour or are these all assumptions and we are still stepping in the dark?



    Tyrannis expands the universe of EVE Online in ways never before imaginable. Within New Eden, pilots will now be able to descend on planets, construct colonies and harvest their hidden treasures. Beyond New Eden lies EVE Gate, a central portal for the EVE community to interact, organize and communicate even when they are not in game. Tyrannis introduces new platforms and new technology, setting the stage for even bigger things to come.


    Watch the new trailer here:



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    http://www.eveonline.com/tyrannis/default.asp

    I see and can understan that very much.


    But somewhen i started as well. In times where this AV thing already was in place. And nearly all clan mates had this matter. So what i have done? Looked here for a solution and found it. I found it by using the search function and if there was something i didnt understand i asked. Thats what people are doing nowadays as well.


    And at a certain point i did trust the answers from the members here more than what the AV says - just so manny voices cant be wrong. :)


    But i understand that the topics needs to be resortet and restructured maybe too. A long process as you would need to decide what is valuable and what not. So the old posts can be moved to subforums or recycle bins in every forum. Dunno maybe something like this.

    ... continue:

    Insert a link
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    1. [url='http://crossfire.swat-portal.com/']Name the link[/url][url]http://crossfire.swat-portal.com/[/url]
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    http://crossfire.swat-portal.com/
    Insert an image (insert the url between the image tags)
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    1. [img]http://www.swat-portal.com/php/wbboard/banner/4-swatlogosmall.gif[/img]
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    Code text, useful if you want to show us code in its rawformat
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    no example

    sorry for being OT


    OffTopic
    I would take my white umbrella called antivir and beat them to nowhere ;)

    that the dynamic economy is off is good - because maybe then some of you start trading and to establish some rp fight around. For me this would be easier if i know on which route - and not flying through the entire sectors to search for traders :)


    Dont look always on the worst sides of life. Be happy with what you have and learn to live with the resources. Once you get used to it you will like it too ;)

    maybe not the best - but one method to at least show them there is a portal where you can find valuable information. If you wont lock it for registered users - just make it available here with a site of few describtions, advertisement and a download link at all. I mean if people can download it freely from moddb why they ever should visit the portal then - there is no linkage between both and that is lacking.

    One thing to ensure players visit this portal is to limit the free download of the mod.
    Make it restricted to registered users. Let them read the rules and confirm they understood (read) them before the download will be available.


    Then you "only" need to post a link to the portal where all this information - rules and download - can be found. Remove the free download on moddb and link to the SWAT Portal...


    As for the rest i am asking myself nearly the same questions that OP asks himself.


    See i visit a various set of sites a day - Freelancer related and games related at all. If i find a new where i think its worth to post then i am looking for the appropriate thread and post it here. Have done this a few times already. Most of you even need to copy texts - whereas I sometimes need to translate them before i post :) Hence its hard for me to believe that such work couldnt be done by any of you at all. Its easy - isnt it.
    If you are unsure what to post or how - ask the moderators here - their work to help with that piece of work^^


    So lets move forward!



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    Last Trailer


    yesterday i watched several other videos on youtube about the development of infinity - some older ones. I find it very impressiv what the engines is able to do and how its improved over the time. One video was about a star cluster shown as galaxy and the developer plays with it - zooms in and out. So this was a very first start of clicking at the stars in the background and travel there. And there was another video about the seamless landing. Great. A game with huge potential in all matters - if you ask me

    As all of you - who are not using quick reply - wanted to know for what all these nice buttons are. I have no clue - but i give them a try here. So lets start with the textural BBCODES

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    ... to be continued

    3) Don't worry about the Registry -- Freelancer does not keep anything important in there. FLMM does, but not Freelancer.

    The MPID as well as some other server infos are stored in the registry - its not SP relevant but MP ---> FYI...

    Well your CTD could have several reasons. It might be that your graphic cards needs an update, it might be that you have old savegames... If software exits without an error it should be stored in the system event logger. configuration manager -> system -> events. There you can see all events based on the system, application and several other things. Maybe there is a hint.
    You could also try to install the latest directX or an codec pack...