Posts by Shockwave

    I've been online for 2 days now, and I've noticed an odd pattern, so let me be clear on some things:


    DP members are mercenaries, which means we collect bounties; we don't put bounties on people, unless it can't be avoided (for instance, while a player is in a Train or simply unable to fight for whatever reason).


    Let me remind you that placing a bounty on a player, then subsequently collecting it is AGAINST THE SERVER RULES. Also, you can't place bounties for your clan mates to hunt.
    If a person has a DP bounty placed on him/her, you're allowed to engage only in self defense.



    To all DP members, please contact me via PM so I can assemble a members list, and begin organizing us properly.

    Nope! EVE has something called "time dilation", which is a fancy way of saying it has an anti-lag method that decelerates the game to a certain percent (in this case about 10 % of normal game speed) to compensate for the server's inefficiency (not that the server is shit, just realistically, this is too many ships to handle). This gives you ample amount of time to click around and fly and stuff, while allowing the server to process everything without losses...


    I also found this - spontaneous battle that took place in EVE, known as Battle of Asakai - YouTube
    When the ships start pouring in - fuckin' amazing. EVE engineers commented on this battle, saying they'd preffered if the battle was a planned event, but were pleased to see that the server had no problems processing everything as the anti-lag kicked in.

    I had this problem too at times... Not sure what causes it though - I think it had something to do with my Winamp being turned on while loading CF combined with surround sound settings (5.1), but I can't really be sure...

    First time i turn it on (when Windows load), it gives me the "Program stopped responding" dialogue, even though I can see it working. So i click "Close", it shuts down the launcher, then I restart it and it works normally... Dunno.

    Tonight was a good night, all together.


    DP hunters collected 5 bounties (if my count is right), 4 of which is pirate set, and 1 police set bounty.


    Earlier in the evening, I hopped into my fighter stationed in Bretonia space, and scanned the job boards, when I noticed a number of "wanted more dead than alive" jobs, most of which were in this particular area. I went on, tracked the first bounty, then successfully collected it. In return for collecting this bounty, I got a gift:

    And then, a police officer also stated he wanted me deadish because of the bounty and all. I left the area, the police officer pursued me; I defended myself and ended up collecting the second bounty (set on the said police officer). This only naturally pissed him off even further so hard he teleported into another ship some 3 systems away. Imagine being that pissed off.


    At this point I was persona non grata with a policeman AND a smuggler. Nice for 20 minutes of work. Enter my colleague, |DP|denne. Now, the second police officer was teleporting around the Sirius through his incarnations, when finally he got into a transport, which OH MY GOD had a bounty on it AND was close.


    I know, right - amazing coincidence!


    Anyway, denne took care of that. Then, some time later, after realizing he was shot down by naughty mercs, this policeman also got so angry he teleported into another ship and went after us. My colleague had some work to take care of elsewhere, and I was left alone in the fair New London. I travelled via TL to the Planet New London, when, upon my TL exit I was ambushed by the second policeman! I defended myself, killed the said policeman and ohmygod collected a bounty that was placed on him. So yeah.


    Then I kinda ran around, he left somewhere, it was all rather dull until a merchant who specializes in delicate transports contacted me for a job in defending a shipment of <ENTRY DELETED> to a distant station.


    At this point, the first policeman was close to finding me.


    We struck a deal.


    While my colleague denne, who had returned from elsewhere, and I were entertaining the pursuing police officer, the said merchant and his partner (whom I had, check this out, killed about an hour earlier - see bounty no. 1) had already began the journey to the destination. Luckily, the distraction worked.


    Denne and I broke off combat, met with the merchants and continued onwards. The policeman's shift was over and he had to go home and work on his garden or aquarium or something. Anyway, we reached our destination undisturbed, the merchants delivered the goods, and the mercenaries got paid.


    Also, on the way back from the said trip to far away lands of Rheinland, I met a target I didn't even see up to that point.


    So yes, it was a good day indeed. :)







    Disclaimer: Some of these are just (bad) jokes. Merc corporation reports aren't as serious as police reports. Also, I don't know if Forlon has a garden or aquarium. :D

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    Isn't the whole point of taxing to pin a person down until he/she pays?


    It's not tax, it's a ransom. Pay or die (repeatedly). The whole point is to make the person see it's more profitable for him/her to pay the tax than to die gruesome, fiery death.


    Which is why I still don't get why people tax fighters and expect a load of cash to come their way. Fuck you, tax something worth losing - ships on return from harvesting missions, trading ships, mining ships, prisoner transports, pod collectors...

    Important thing to note for this type of event - the ship you fly shouldn't have the GMG mission in Dervon completed - you must be hostile to the DomKavash.


    Otherwise, this is just a very long cruise to Hyperspace.

    Important thing to note for this type of event - the ship you fly shouldn't have the GMG mission in Dervon completed - you must be hostile to the DomKavash.


    Otherwise, this is just a very long cruise to Hyperspace.