QuoteOriginally posted by StephanoV
I think that there would be a chance of destroying rp if nukes are available for any ship smaller than a Battleship, or in the best case a Cruiser...People can make 100 mills in one without breaking a sweat per day so they would be able to buy...like 5 nukes per day or so...=> that would make pvp very short and uninteresting...if battleships or destroyers would be the only ones able to carry such a weapon people would be forced to work together and specialise in order to use that...+ nukes would not be used on incoming fighters because it would take out the cruiser/batt too (because of lack of maneuvrability)=> it would be best used against other capships, task forces and basses (so that they would take out...half a base or a quorter of a base...)
Nukes are the slowest ballistic weapon available. It has a giant radius (let's say it can hit a whole capship formation) and can destroy all fighters there, almost all gunboats, and put cruisers/destroyers and bs on a bad situation.
However, it'll be really expensive to buy it. Make 100 mil on FL:EU economy will be a hard task to you, and it'll be available only on few stations on the universe (Columbia League will have one selling point, the same applying to Sirius Union and Neutral Column). Another thing is that for a trader, neutrality with many factions is essential, and in war-time, it'll be a hard task (you can start on Bretonia, but coz Bretonia is neutral it doesn't mean the Rheinland Government will allow any1 from docking on Planet New Berlin, for example).
Also, destroyable stations for now aren't planned to play a major role on FL:EU (only on Bar missions).
FW out.