I doubt it. OP likes having only his server with Crossfire on it.
Posts by Kristof Bowen
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Hmm...I guess I will have to recheck the Crossfire stations again then once I raise the credits to buy them.
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Originally posted by Centaurian
Ship bugs:
Shooting Star - seems to crash FL to desktop, not sure why (this problem was posted to IOC forum). Player ususally cannot take off with this ship, before it crashes.
Armored Transport (AT) - the infocard says it can use mines & countermeasures, but they are greyed out in the weapons display, as if they are not mounted. Ammo shows active, but not launcher, and equipment dealer has all mine droppers greyed out when attempting to purchase another model.(sorry if these were already brought up elsewhere)
The AT(Armored Transport) also suffers from the old BS(Battleship) bug where it can't mount any of its turrets. -
Yeah I have the Armored Transport right now(Thanks to Tassie) and it is working pretty well for me.
My only complaint on the AT is that is apparently is suffering from the old Battleship bug(where you can't mount any weapons) and you can't mount thrusters, mine, or counter measures like it says it can in the description.
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So where is the APC Freighter located and what is the cost to fully load one up?
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Everything works good for me now since my last unistall and reinstall(I haven't crashed the server yet
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Okay I followed the directions to the letter and now having tried to get into the server after be unbanned I crashed the server again.
Time for another unistall and reinstall I guess.
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Well I am still banned apparently.
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Well I know for sure that I am banned cause it tells me everytime I try to join the Crossfire Server that my account has been banned on this server and to try another server.
In game name: Kristof_Bowen
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I don't and I have never heard of it.
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I too have been banned in the same way as those above and have followed the installation procedure to the letter.
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It never happened before.
And I really don't think it should be occuring since the Mod options can only be changed when you activate the Mod(your character, juni, background sound, hud color, and menu backdrop, Open SP) which means if you want to try out the other options you have to deactivate the mod and reactivate.
I find it kind of hard to believe that OP intended for the player to have to reinstall Freelancer everytime they wanted to change a few cosmetic aspects in the game(especially since there are no previews or pics of the various characters and backgrounds) as well as the Open Sp mode .
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Okay there is something seriously wrong with the mod.
I installed a clean Freelancer.
Restarted my computer
Applied the official 1.1 patch
Applied the SDK 1.3 patch
Installed the Mod Manager.
Unzipped Crossfire 1.6 to the Mod directory.
Applied Crossfire 1.6 using the Mod Manager.Now everything works to this point correctly.
I can play Crossfire just fine, etc.Now the issue pops up when you try to unapply the Mod.
There are apparently several files that are unable to be unapplied which causes an error prompt that tells you to revert to the backup files.This error in the ability to unapply the patch breaks the Freelancer install(causes Freelancer to crash at startup with a prompt for the Freelancer CD) and will not allow you to play regular Freelancer or re-apply CF 1.6(gets another error to revert to backup).
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You do not need the CD in the disc drive to play Freelancer if you activate it from the Mod Manager.
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That is alot of the same picture there Marshal.
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Originally posted by Marshal Cunningham
It could take awhile. Monday might be optimistic. lol
Yeah that is pretty optimistic with only 10 Beta Testers tasked with exploring every system, station, and planet in Freelancer/Crossfire.Plus add on top testing all the weapons, ships, and the various ship upgrades.
Then on top of that make sure the bad guys weapons, ships, and AI work properly.
That is quite a bit of work for only 10 people to do and do it right in such a short amount of time.
So I would expect the Beta Test to take more like a month to do right if OP-R8R wants to release a somewhat bug free mod.
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So...has the testing begun or are we all still waiting in anticipation? lol
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It has been awhile for me, but I am off on Thursday, Friday, and Saturday if you need me.
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Originally posted by Jib @ kristof: U
missed the point altogether. We dont care if we are not your little ideal of what Pirates
should be, and we dont give damn if u like it or not.
It has nothing to do withmy ideal, but the actual definition of 'Pirate'.
pi·rate
n.1. a.
One who robs at sea or plunders the land from the sea without commission from a sovereign
nation.
b. A ship used for this purpose.
2. One who preys on others; aplunderer.
v. pi·rat·ed, pi·rat·ing, pi·rates
v. tr.1. To attack and
rob (a ship at sea).
2. To take (something) by piracy.
v. intr.To act as a pirate; practice piracy.