NEWS FROM JUMPGATE

There are 4 replies in this Thread. The last Post () by Avalon101.

  • At last a new patch that would change some interesting things in JumpGate:


    By GM_Istvan:
    ________________________________________________


    Home stretch


    I'm pleased to finally be able to say that work on patch 1.0109 is in its final phase. The patch will be feature-complete within a few more man-hours of work. Thereafter, I expect to spend a period of one or more weeks solely debugging and resolving issues found during testing and regression testing before being able to release the patch.


    Attempts have been made to address several concerns brought up by the community regarding the content of this patch. However, I am acutely aware that because our small community remains quite diverse (as well as outspoken) it will be impossible to satisfy all parties.


    I certainly knew when undertaking this project that the patch cycle would have to suffer some delays to get the work done. I did not expect to go more than five months without patching, and for that I apologize to the community. The good news is that, although we still have a "Phase II" patch yet to come after this, its content is extremely unlikely to take as long as the "Phase I" material has. I'll be commencing work on Phase II immediately after 1.0109 is released, because I consider some of the Phase II features critical for long-term value of the entire package of changes.


    Here is a preview of some of the main features being implemented in 1.0109 (Phase I):


    - Military flight registry for factionalist PvP
    - Seven mission types specifically for military pilots
    - Factionalization of insurance; free coverage for Military and Rookie pilots
    - Full implementation of factional conflict states
    - Conflict states affect kill penalties, particularly against other Military targets
    - No kill stat gain for downing Civs anymore, ever
    - ENEMY radar mode to display hostile faction Military pilots
    - F1 chat becomes semi-global; dependent on beacons
    - Military Intel map tool for Military Optis; dependent on beacons and pilots flying Recon missions (new type)
    - Shield rebalancing [included when I thought I was going to get this done in 2-3 months -GM_Istvan]
    - Bomber ship class revisions


    That's only the big-ticket items on the list of changes. I'll be drafting quite a lot of information for JOSSH in the days just before and after this patch is taken Live, which (taking testing into account), I hope to do as rapidly as possible.


    I hope the wait will have been worth it.


    _________________________________________


    Anything else you want to know about jumpgate you could read it here:


    JumpGate webpage


    Regards,


    RG


    [4] Don´t argue, [3] Just Do it



    Good Friends are Forever [prost]



    We always remember the ones who are not with us within our heart


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    My Mind is Free & My Imagination would take me to places I never dream of 8)

  • i doubt that i ever will play it again.... it takes too much time to start again and gain enough exp

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    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • Quote

    Originally posted by Avalon101
    What exactly is Jumpgate?


    Hello m8, just follow the link in my first post and you will find everything that is need to know abou jumpgate...


    Regards,


    RG


    [4] Don´t argue, [3] Just Do it



    Good Friends are Forever [prost]



    We always remember the ones who are not with us within our heart


    <object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/pS7lS4fP_wc"></param><embed src="http://www.youtube.com/v/pS7lS4fP_wc" type="application/x-shockwave-flash" width="450" height="350"></embed></object>
    My Mind is Free & My Imagination would take me to places I never dream of 8)