Status Update Linux

  • [feedquote='Everspace','https://forum.everspace-game.com/discussion/4057/status-update-linux']We like to share some details about the current status of the Linux port.



    We were able to “hack around” some shader problems we had in OpenGL with objects very far away.


    The most predominant OpenGL issue we have not solved yet is the dynamic directional lighting for translucent materials. For some reason all objects with this material are instead lit by non-directional light, which makes them way too bright.



    We reached out to Epic to help us on this topic.





    [/feedquote]