Beta Version 0.1.3.28905

  • [feedquote='Everspace','https://forum.everspace-game.com/discussion/1426/beta-version-0-1-3-28905']There is a new update live on Steam which will become the Early Access Version next week. All people that are already able to play the game: As always: Please enjoy and report any bugs.



    Changelog:



    New Features:

    • Added some spoken dialog
    • Added all-new final fight
    • Added new outlaw station types
    • Added new weapon mod: Projectile Velocity
    • Added new rock planet
    • Added indicators for equipment slots so you can quickly see if you can craft a mod or equipment
    • Added option to customize graphics quality levels
    • Added option to turn vsync off
    • Equipment can now also be equipped via the ingame menu
    • Added a blueprint overview to stats screen

    Tweaks:

    • Improved ultra-wide monitor support
    • Added unlock requirements to perk screen
    • Increase amount of resources offered in bonus gear selection
    • Device mods will now increase energy consumption/allocation
    • Redesigned equipment bar in upper HUD area
    • Increased mid- and high-level blueprint crafting costs
    • Increased quality of loot in secure containers
    • Increased pickup pull strength
    • Removed both Weapon Energy and Boost Energy consumption perks
    • Don't spawn missile silos in first sector
    • Doubled repair prices in service stations
    • Added textures to all weapons and pickups
    • Show icons and amount of items the player has on board in trading screen
    • Improve equipment selection when using selection wheel and mouse controls

    Bugfixes:

    • Fixed aiming assist marker displayed at wrong positions
    • Fixed damage limiter effect stats
    • Fixed fuel display showing number of jumps instead of fuel amount in trading menu
    • Fixed equipment type text not being updated when selecting different crafting items
    • Hopefully finally fixed bonus equipment not given to the player
    • Fixed problems with applying and saving of mouse sensitivity
    • Fixed free repairs at repair stations
    • Fixed most wanted mission spawning at incorrect locations
    • Fixed missile markers not disappearing the moment the missile explodes
    • Fixed a bug where enemies would not despawn correctly after being killed while boosting

    [/feedquote]