Tribble Update for August 4th, 2015

  • Quick side note: I’ve been quiet on the changes to the consoles, the player responses to snipey’s player letter and the broad ranging SHOW episode primarily because the ground keeps changing – and I am working longer hours. Ask and ye shall receive. Last night @LaughingTrendy dropped some good news/hints during an impromptu, unscripted livestream / podcast which has since been taken down, speaking to both bugs AND lag. It was quite a night ;) I’ll be posting my thoughts shortly.

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    Coldsnapped posted this update yesterday, and confirmation of changes already being discussed for the embassy plasma consoles.

    We will be bringing down the Tribble server for maintenance to apply a new update: ST.52.20150726a.5.

    General:

    • Resolved an issue which placed Captain Skill abilities in the incorrect order in the Skills page.
    • Resolved a few issues which were causing small amounts of lag and will increase the overall performance. YAY
    • Resolved an issue where Armada probation timers greater than 24 hours would not display the number of days remaining.
      • This would cause the timers to look as if they reset every 24 hours.
    • Resolved an issue that was causing the Energy Credit price of some leveless items to fluctuate with the players’ levels.
    • Updated the tooltip for the Akira 3 piece set bonus to include mention that Tactical Bridge Officer powers also receive a recharge reduction.
    • Adding Specialization overlay UI to the Bridge Officer seating in the Ship Store.
    • Added the correct icons and UI for the T6 Fleet Ar’kif and the T6 Fleet Qin Flight Deck Raptor.
    • Resolved an issue where some ears were appearing as gray on players and NPCs.
    • Updated the FX and audio of a Hologram at low health.
    • Added the barefeet option to all Off-Duty outfits for all species.
    • “Long Nails” options have had their names changed to “Bare Long Nails”.
    • Resolved an issue which was causing female players to not have the Bare Long Nails option.

    Systems:

    • Weapon Signature Amplifiers/Nullifiers, Embassy Consoles:
      • The plasma explosion procs gained from these consoles is no longer capable of landing a Critical Hit, under any circumstances. *#@$%$#&%$#*
      • The damage of the plasma explosion procs has also been reduced by approximately 25%. *NOT HAPPY*
    • Focused Singularity Beam from the Ar’kif’s Focused Singularity Modulator console can no longer be manually turned off by the player once activated.
      • The beam will still deactivate when the player runs out of Singularity Power, or if the target gets out of the 90′ targeting arc.
    • R&D Updates:
      • Recipes for new R&D Special Consumables now reward the correct items when completed.
      • Recipes for new R&D Special Consumables now only accept Fabrication Specialists as Doff inputs.
      • Resolved an issue that was allowing some of the new R&D Special Consumables to benefit from other +Damage boosts.
    • Jam Subspace Transmissions now states it blocks opening gateways in its description.
    • Added text to Focused Assault’s description stating the recharge does not occur when used against players.
    • Added crafting battery device icons.

    Known Issues:

    • Some players are not able to reclaim the Breen Chel Grett and the Dyson Science Destroyer.