I made a system with a base and i want to add some missions/news.
Can anyone explain step by step how to do this?
Adding missions to new base in new system
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- Help needed:
- Horus-94
- Thread is marked as Resolved.
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as you already have a base you also should have a mbase definition for it already
Code- [MBase]
- nickname = Li01_01_Base
- local_faction = li_p_grp
- diff = 1
- msg_id_prefix = gcs_refer_base_Li01_01_Base
- [MVendor]
- num_offers = 8, 12
- [BaseFaction]
- faction = li_n_grp
- weight = 13
- offers_missions = true
- mission_type = DestroyMission, 0.000000, 0.112387, 30
- npc = li0101_lnavy_001_f
- npc = li0101_lnavy_002_m
- npc = li0101_lnavy_003_f
thats the example from manhattan where you can see how normal mission offers are definied
diff = 1
thats the difficulty scale
num_offers = 8, 12
thats the min and max numbers of missionsthe base factoin entries define npcs and what missions they offer
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Thanks, few more questions.
1)So Mbase definition must look like
[MBase]
nickname = <My base>
local_faction = <My faction>
diff = 1
msg_id_prefix = <???> ;As I can see, I must register this id for my base, yes?(Where?)2)How to make a mission? For example: fly over there and destroy nomad ships.
3)What does mean those numbers at this line: mission_type = DestroyMission, 0.000000, 0.112387, 30?
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1. msg_id_prefix is used for custom audio samples
2. you cant make new missions... they are generated automatically
3. the numbers are difficulty scales for the npc missions
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So how to add missions to my base?
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wasnt that covered in my previous answers?
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Something is wrong... I still have no missions available.
Can you make a video tutorial? Please -
a clear no to the vid tutorial
all that is required to build missions are the changes in the mbase.ini
and a few mission vignettes around your base in the system -
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well, you only have one mission zone
you have only one type of mission zone -> mission_type = lawful, unlawful
and you have set your base to show just one mission at maxthe chances that a mission appears in minimal
next to that do i now know if the mission_type is actually working as your faction is pretty much custom -
Added 3 more zones with other types of missions:
[zone]
nickname = zone_li06_destroy_vignette_1
pos = -45597, 0, 9593
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open[zone]
nickname = zone_li06_destroy_vignette_2
pos = -35597, 0, 9593
shape = SPHERE
size = 10000
mission_type = lawful
sort = 99.500000
vignette_type = open[zone]
nickname = zone_li06_destroy_vignette_3
pos = -45597, 0, 19593
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.500000
vignette_type = open[zone]
nickname = zone_li06_destroy_vignette_4
pos = -45597, 0, 29593
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = openChanged num_offers = 6, 9
But still: "No missions available. Come back later." -
dunno, maybe a problem with your faction then
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Here i faction props, look at the end of files. Most of props copied from li_n_grp.
Moved Permanently
Moved Permanently -
dunno, looks ok
did you make sure that start a new game including using a new restart.fl?
coz only then your faction settings are loaded correctly -
I have no files with a such name, restart.fl ? Are you shure?
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i am sure as this file is in the savegame folder
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Ahh, yes... Found it. But it is encrypted, I don't know how to decrypt
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delete it and all savegames
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Still nothing, can you show me how to do this with the help of Team Wiever?
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thats unlikely to happen
i dont have that installed and my time is also very limitedhowever,
what i am wondering is where your initialworlds.ini is