Changing turret view camera setting

There are 10 replies in this Thread. The last Post () by jman0918.

  • I searched for suggestions about Turret View and cruisers/destroyers/battleships (the larger ships). The original, unmodified game only had fighters and freighters.


    The "camera" setting enabled in "H" so that you can fire in any direction needs to be addressed. I suggest that an option be placed in the launcher to change the distance of the View Camera from the Center of Rotation around the Ship, so that the player can see the ship and surrounding area at the same time, especially when flying a Destroyer and taking on multiple NPCs. The solution may shrink opposing ship size, but it is preferable to being blind and relying on the targeting system for aiming.


    An alternative would be to make it so the larger ships are transparent in turret view; the Rheinland is almost transparent now. I have no idea if the engine can support this approach. They did that sort of business in multiplayer Colin Mcrae 2005.


    I believe that the launcher or other programming fixes the alignment of the GUI for widescreen, so adjusting the camera upon start or install should be an easy task.

    AMD A8-3870, Gigabyte Ultra Durable Radeon 6850 & GA-A55-DS2, 4gb G-Skill Ripjaws PC3-14900,
    Coolermaster GeminII S254 w/Blademaster PWM 120mm & 92mm, Rosewill Capstone 650W,
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    Edited once, last by jman0918 ().

  • thats already part of CF1.9

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
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  • Oh boy oh boy oh boy!!!!! And if you guys decide to have the Navigation Map and Trade Prices complete by default, I can Guarantee that the Mod's popularity will soar!!!


    Good call, man, and thanks for your hard work. I have tried playing Discovery, and I just can't do it after playing your Mod.


    The third Friday of July cannot come soon enough.

    AMD A8-3870, Gigabyte Ultra Durable Radeon 6850 & GA-A55-DS2, 4gb G-Skill Ripjaws PC3-14900,
    Coolermaster GeminII S254 w/Blademaster PWM 120mm & 92mm, Rosewill Capstone 650W,
    Acer S201HL & Sony SDM-S74; Characters: RasCryptic, RasMurky, RasGnat, RasSharpie

  • Quote

    Navigation Map and Trade Prices complete by default


    Certainly not ! that would take away the whole aspect of exploring ! And it's a big part of CF, why did we make the largest flyable space if it was to just have it all mapped on day 1 ? :S

  • I suppose its for the hard core, if you will. But then, if everyone wants to explore, then why is there a reference guide provided by one of the clans?


    I don't recognize your logic, and I feel that there would be popular support for that sort of thing. There could be a negotiable amount of mystery, where Altair, X, and Inner Core are unmapped; however, if someone makes a new character, then they have to either ask someone, use the reference, bounce over to a new character, or guess.


    It's not my mod, but if you're looking to increase the population of the server then this is my suggestion. At least a minimum amount of map available to everyone, and perhaps you could release an update after everyone has explored.


    My position is that systems that exist in Freelancer before the mod is applied should be mapped. Additions to systems as a result of the mod should not be mapped. But who cares? Really, there are ways around it, and as I think about it I realise I don't want to fly with people who are not willing to do some legwork.

    AMD A8-3870, Gigabyte Ultra Durable Radeon 6850 & GA-A55-DS2, 4gb G-Skill Ripjaws PC3-14900,
    Coolermaster GeminII S254 w/Blademaster PWM 120mm & 92mm, Rosewill Capstone 650W,
    Acer S201HL & Sony SDM-S74; Characters: RasCryptic, RasMurky, RasGnat, RasSharpie

  • because there are clans which simply ignore my wish
    clans are not the ones which run this community, build the mod or make the rules



    the map will not be revealed
    I want the players to play the mod instead of leaving it again after just a few days just because they already know everything
    exploration is part of the game... nothing will change that and its one of the reasons why Crossfire is ranked on pos 1 at moddb.

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • Fair enough, I'm not gonna fault you for wanting to maintain the integrity of some aspects of the original game.


    I am curious what will happen to my Rheinland Cruiser when I install 1.9 and log into the server for the first time. Will I simply see the new ship?

    AMD A8-3870, Gigabyte Ultra Durable Radeon 6850 & GA-A55-DS2, 4gb G-Skill Ripjaws PC3-14900,
    Coolermaster GeminII S254 w/Blademaster PWM 120mm & 92mm, Rosewill Capstone 650W,
    Acer S201HL & Sony SDM-S74; Characters: RasCryptic, RasMurky, RasGnat, RasSharpie

  • which new ship?

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • I have a character flying a Rheinland Cruiser with Kusari battleship turrets. What will happen to the ship and its turrets when 1.9 is invoked?

    AMD A8-3870, Gigabyte Ultra Durable Radeon 6850 & GA-A55-DS2, 4gb G-Skill Ripjaws PC3-14900,
    Coolermaster GeminII S254 w/Blademaster PWM 120mm & 92mm, Rosewill Capstone 650W,
    Acer S201HL & Sony SDM-S74; Characters: RasCryptic, RasMurky, RasGnat, RasSharpie

  • not much
    but since the new turrets/special weapons are not added automatically your cruiser will be weaker than newly bought cruisers

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • Two weeks to go! Its gonna be AWESOME !!!

    AMD A8-3870, Gigabyte Ultra Durable Radeon 6850 & GA-A55-DS2, 4gb G-Skill Ripjaws PC3-14900,
    Coolermaster GeminII S254 w/Blademaster PWM 120mm & 92mm, Rosewill Capstone 650W,
    Acer S201HL & Sony SDM-S74; Characters: RasCryptic, RasMurky, RasGnat, RasSharpie