First days on SWAT

There are 5 replies in this Thread. The last Post () by Michael.


  • I remember that messing with the Ra95 "rules and aftermath.ini" files was my first encounter with <modding>. There was an interesting thing once, when I replaced the Primary=M1Carbine froma rifle soldier with something called "Dogjaw". This thing caused such a severe crash that I thought I was in Zombie Smashers 2 bashing and breaking skulls...


    Anyway, after this I turned to Freelancer. I did some easy things, like changing hp and dmg values and similar stuff. The thing is that back then, in 2007, I didn't have network access at home. The damned UPC cable providings didn't have coverage for my street - I had to do special requests to get that connection...


    So I didn't know about no Freelancer mods, no communities, I didn't even know how the multiplayer option works in this game. But I got curios and I went to a lousy cave like internet café called, believe it, Matrix and I found out.


    The first site I came across was The Starport. I found some tools there and the Discovery mod. With this thing I learned to do some basic modifications to ships, I leaned to make new HardPoints, homing missiles and some other easy things. I was looking forward to test all of this cheap modding in Discovery, and I did. I soon got bored. Big time.


    Well, I thought about the next thing I could do with Freelancer so I went back to the stinking rat hole Matrix.


    I found out form Moddb (I think) about "the most complex mod for Freelancer ", the Crossfire 1.7 mod. I really was impressed when I read about it and I was looking forward to see it work. It did. I was completely amazed about the complexity and the level of
    detail this modification had. It was like I had in front of me a huge expansion pack, perfectly merging with the original game.


    The first thing I did was to change the audio files for the engine sound, the nonobots and batteries, the click sound and, as I advanced, some of the soundtracks. I've also changed the navmap texture. Now the mod was truly a big expansion pack. Together with my brother (who has assisted me in everything I've "modded" so far) I enjoyed every minute of crossfire and we were continuously amazed about the beauty poured into Crossfire. Then I tried to make my own ship. I had to reinstall everything several times until it came to me that there may be some anti-modification thing working here. And I tried to take it easy, modify just some small parts until, desperately, I started looking for that damn anti-cheat system (in desperation, now I was only looking for a way to get bigger cruise speed!!! no more godlike weapons or ships :D. ). After replacing and, somehow, changing everything I thought had something to do with this I started looking for SWAT. I found it and now, being my first serious encounter with a forum, I had to find out how to work my way through here. Finally Iposted something - a simple post or maybe a new thread, don't know for sure - asking who I've seen was boss around here if he would help me get rid of the anti-cheat feature (figures>>> :snoob: ). And I told him that I could only play crossfire in sp so there wouldn’t be any problem with other players... No go amigo !


    Then, finally, the UPC came with that network.


    It really was something...


    I invite everyone with funny “first days on SWAT” stories to post them here :)



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    Edited once, last by extros ().

  • [align=justify]
    ... get rid of the anti-cheat feature ... And I told him that I could only play crossfire in sp


    Welcome, Extros!


    You made a fine choice with Crossfire. For my taste, the Quest System stands out as Crossfire's greatest feature. It extends the storyline dramatically. :)


    Keeping your mods intact during SP is easy enough -- just disable your Internet connection when you launch Crossfire. However, as you discovered, OPR8R (the "boss" around here) does not like to encourage people to mod Crossfire for any purpose. For that reason, you will not find information about modding Crossfire in the forums. :( (But you can always PM if you get stuck.)


    Nevertheless, there is a lot to see and do with Crossfire as it is. Enjoy your adventures!


    :)

    There are 10 kinds of people in the world: Those who understand binary, and those who do not.

  • Well, I liked the boiling point video :D



    I remember I had a post here after reading that... :huh:


    Anyways, Bullwinkle is right, just disconnect from internet (like in ol' times) or dissallow freelancer.exe to conenct with the itnernet, but you can't play on multiplayer again. :)

    Chars: [CFPD]Michael~something (x25), [CFPD]~SQMS~{[(store)]} (x3), [CFPD]xfer, Event~Manager~Michael, StarfIier~EM~Michael, Event_Team_2, [GR]Michael[SP] and a blueprint of [CFPD]Sephirothis

  • I was playing FL when some dude named BG_OP-R8R asked me if I wanted to join the biggest fuckin FL clan that is going to be involved in dozens of clan wars in the couple of years and extend to a few server with over 100 active members


    then I came on SWAT and I wus like 'lawl, good place to spam and troll'


    so here I was.



    Fleet Captain Spiky / WL

  • No need for special modding now, sp it`s all good as it is... That is, as long as the cf server works... Boiling point is a cool game to see. I think spiky would love it: full of npc spaming and lots of bugs

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  • Oh !


    Counting the explanation you gave Extros, teh game puts YOU on the Boiling Point , as it crashes too much ? :D heh



    Well, teh CF server will work for a good while :D


    Even right now it has soem issues... this will be short, then more time of upgrades and more fun ! :D

    Chars: [CFPD]Michael~something (x25), [CFPD]~SQMS~{[(store)]} (x3), [CFPD]xfer, Event~Manager~Michael, StarfIier~EM~Michael, Event_Team_2, [GR]Michael[SP] and a blueprint of [CFPD]Sephirothis