please upload

There are 12 replies in this Thread. The last Post () by SWAT_OP-R8R.

  • http://www.swat-portal.com/portal/destructableuniverse.wmv


    please add this file to the moddb sites of crossfire and the destructable universe mod

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • weird question after i introduced mass destruction weapons

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • cool vid but isn't the chatter on undocking a little bit too loud?

    <table border="0" align="center" width="75%" height="40px" cellspacing="0"><tr>
    <td align="left" background="http://img217.imageshack.us/img217/9442/swatwj7.png" width="2px"></td>
    <td valign="top" align="center" width="100%" background="http://img182.imageshack.us/img182/401/swatya1.gif"><font face="serif" color="white" size="5">&#191;&#647;&#592;&#653;&#387;&#592;&#623; - magwat?</font></td>
    <td align="right" background="http://img27.imageshack.us/img27/6025/swatright.png" width="2px"></td>
    </tr></table>
    <!--<hr width="85%" />

    Fix'd.

    -->

  • Quote

    Originally posted by Spiky-
    what happens with the people who are docked ... Oo?


    Well, if I had to rationalize how this would work...


    In the event of station destruction or an in-system singularity event, one's ship could stay in that station or planet until after launching. This is because the blast and wreckage did not necessarily take out the hangar in which your ship was docked, and it could still have found a way to break free of the rubble and escape into open space. Realistically a base is not obliterated so much as severely damaged or disabled beyond functionality, so if anything the planet or station you were on shielded your vessel from the brunt of an otherwise lethal attack! Without any jump gates, one would need to use a jump hole to depart the system. Hmm...

    24/7 SWAT CF veteran from sometime before 1.6 up into 1.82. Lots of memories!
    Built 88 chars between DC, BD, UAC,
    STC, and freelancers. Ashes to ashes, alas? D:

  • the sound is crap again - like on the previous vid ... I know
    but once the mods are out you can replace the vids with better versions




    if you really are interested in "survivors" and if this is really neccessary to you... then I can add escape pods to the debris

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • Personally - I didn't care about survivors when the station blew up since it looked too awesome. All I was taking notice too is when the ship undocks, that small amount of time on the close up - the new texture-ing is INSANE - and the new explosion effects is Jaw dropping. not to mention the new Lighting effects. Well done OP :)

  • i still have to create about 10 new explosions since I decided to extend the destructable universe to all solar objects (except asteroids)
    -> tanks, shipyards, habitats,....



    the only problem I still have is that when i destroy the main station the other station parts dont get destroyed automatically (cosmetical problem but id like to have it that way)

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • everything done already

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!