POS Exploit
Something I thought was interesting for online gamers - so I will try and summarise and include a link for a more detailed explaination by CCP.
First of all a POS is a Player Owned Station -
A structure that players themselves can construct - with it's own shields and guns - its own storage space for loot and offers services.
Think of players having the ability to construct their own station deep into DK space - where you could dock, repair, run missions from, run mining ops from etc
As with a lot of todays more complicated games - bugs that can be exploited will crop up from time to time - and these are usually reported and fixed by the programmers.
Some guys found out about the bug and set up their own specific clans to exploit it - one of the clans involved made so much in game cash they were able to profit from it in the real world.
It was reported a fwe times years ago but was ignored or missed by CCP - allowing the bug to continue and allowing for cheaters to get rich.
CCPs own investigation suggests the guys involved made upto 7 Trillion ISK in one year - and the bug has been running longer than that.
What is most interesting from my point of view is that CCP have been very open about this and looked internally at why their own systems failed to spot this - it looks like a very open and transparent investigation into the exploit, how it worked and how it affected the EVE economy.
It's an honest summary and sweeps nothing under the carpet - a quite refreshing outlook as I think in some cases game developers would not be so open.
Kudos then to CCP.
A link here can be found if you want to know what I have been talking about