Creating a Patrol

There are 16 replies in this Thread. The last Post () by SWAT_OP-R8R.

  • do you have an encounter area which covers the patrol paths?

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • wait is this on the same topic w/ the other two threads by the author ??

    <table border="0" align="center" width="75%" height="40px" cellspacing="0"><tr>
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    <td valign="top" align="center" width="100%" background="http://img182.imageshack.us/img182/401/swatya1.gif"><font face="serif" color="white" size="5">&#191;&#647;&#592;&#653;&#387;&#592;&#623; - magwat?</font></td>
    <td align="right" background="http://img27.imageshack.us/img27/6025/swatright.png" width="2px"></td>
    </tr></table>
    <!--<hr width="85%" />

    Fix'd.

    -->

  • Quote

    Originally posted by magnet
    wait is this on the same topic w/ the other two threads by the author ??


    you bet it is

  • This:


    [zone]
    nickname = Zone_Li01_path_navy6_9
    pos = 73320, 0, 30317
    rotate = -90, 60, 0
    shape = CYLINDER
    size = 750, 19124
    sort = 99
    toughness = 2
    density = 3
    repop_time = 90
    max_battle_size = 4
    pop_type = field_patrol
    relief_time = 30
    path_label = navy6, 9
    usage = patrol
    mission_eligible = True
    faction_weight = li_n_grp, 10
    density_restriction = 1, patroller
    density_restriction = 1, police_patroller
    density_restriction = 1, pirate_patroller
    density_restriction = 4, lawfuls
    density_restriction = 4, unlawfuls
    encounter = patrolp_assault, 2, 0.290000
    faction = li_n_grp, 1.000000

  • oh crud pls no double (or triple even) posting and thread-makin' pls. ppl tend to get annoyed by that. and there's an "edit" button too. :)


    ok back to teh topic: do you edit .ini's or use FLEX or something like that? and are you making a new system from scratch or just adjusting a FL system? and uh.. ok nvm.

    <table border="0" align="center" width="75%" height="40px" cellspacing="0"><tr>
    <td align="left" background="http://img217.imageshack.us/img217/9442/swatwj7.png" width="2px"></td>
    <td valign="top" align="center" width="100%" background="http://img182.imageshack.us/img182/401/swatya1.gif"><font face="serif" color="white" size="5">&#191;&#647;&#592;&#653;&#387;&#592;&#623; - magwat?</font></td>
    <td align="right" background="http://img27.imageshack.us/img27/6025/swatright.png" width="2px"></td>
    </tr></table>
    <!--<hr width="85%" />

    Fix'd.

    -->

  • creating paths that are really working is one of the most complicated things in FL
    to copy/paste very likly will lead to problems

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • the example i would give you is exactly what you already have in new york

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • I must have a Zone from the Planet Manhattan and a Zon from a Patrole:


    This:
    [zone]
    nickname = Zone_Li01_path_navy6_9
    pos = 73320, 0, 30317
    rotate = -90, 60, 0
    shape = CYLINDER
    size = 750, 19124
    sort = 99
    toughness = 2
    density = 3
    repop_time = 90
    max_battle_size = 4
    pop_type = field_patrol
    relief_time = 30
    path_label = navy6, 9
    usage = patrol
    mission_eligible = True
    faction_weight = li_n_grp, 10
    density_restriction = 1, patroller
    density_restriction = 1, police_patroller
    density_restriction = 1, pirate_patroller
    density_restriction = 4, lawfuls
    density_restriction = 4, unlawfuls
    encounter = patrolp_assault, 2, 0.290000
    faction = li_n_grp, 1.000000


    ?

  • is that path in new york?
    does it contain those encounter parameters?

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • you can find hundreds of examples in vanilla FL
    but you cant use something that already does exist

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!

  • a system needs to have the patrol, the encounter parameters and the faction has to be represented in that system
    the paths shouldnt exist already in other systems or the same system
    there is a numerical order that has to be followed

    signew.jpg


    cfmoddblogo.png5904.png5904.png
    http://www.moddb.com/scripts/topsite.php?ts=4766


    Only dead fish swim with the stream.
    Don't discuss with idiots. They only drag you down to their level and then beat you with experience there.


    This is ten percent luck,
    Twenty percent skill,
    Fifteen percent concentrated power of will,
    Five percent pleasure,
    Fifty percent pain,
    And a hundred percent reason to remember the name!