pretty much what the title says, i finished balancing collision groups for a liberty dreadnought, and everything works fine and works as planned, but there are 2 crashes:
1) the front part of the ship can come off without destroying the ship. this works ok, but if the ship docks like this the game crashes.
2) the engine being destroyed does kill the ship, but the ship has a long death fuse, and if the inventory is opened up after the engines is destroyed, the game crashes.
to let you know a little more about this, all the collision groups were taken out, but people want them, so i am tring to balance it correctly. this means that i copied my collision groups and "simples" from vanilla FL, then edited them. also the ship has 2 main death fuses, one if the root health dies, and one if the reactor core gets destroyed. if the root dies there is alot of little explosions leading up to a huge one that kills the ship. if the core dies, the ship gets alot of "impulse" entries as to move it forward, as it moves, all the pieces start flying off...
if you need to know any more information, tell me.