Quote from "Sandro Sammarco"Display MoreHello Commanders!
First, I just wanted to thank everyone for their feedback. It's been extremely useful and we're very grateful.
So, it looks like we're going to give this experiment a run, see where it takes us.
Additionally, after more internal discussion, we're going to lower weaponised heat diminishing returns so that they kick in at 65% and lock at 95%. What this means is that basically, heat weapons will not be able to cause module damage by themselves. All other tweaks will be as discussed in the original post.
The general consensus from feedback leans towards this so we'll give it a punt.
As usual, we reserve the right to further change or revert these numbers (Sandy "No" Sammarco rules for the win).
Hopefully, this experiment should start with the next build deployment (keep an eye on heat tweaks in the changelog). Your feedback will be, as usual, be greatly appreciated!
Just for info, atm is heat top lock at 190%, so announced coming change is rather huge ... and hopefully "heat" weapons will play MUCH SMALLER role as it is now.