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  • I am wondering if it would be possible just to amend the code to get to and from Lost Paradise. At the moment it appears that whilst all 3 holes are open every day access is only possible via Unknown 3. However, when you leave Lost Paradise you come out in Unknown 2. The jump holes in Unknown 2 are then unstable in that they accept the dock request but leave you stranded in the docking maneuver at the mercy of the Nomads and don’t actually let you leave. I appreciate that there are not many pla…
  • The problem is not that it is random. The random is not working, all the jump holes are open. You can access Lost Paradise from 3 different jump holes everyday. However only one actually is Lost Paradise. So you can end up in a system from which you cannot escape if you get to LP via the wrong JH. If you are not in LP despite the grid saying you are none of JHs work. If you are in LP when you try to get out instead of going to system you entered from you end up in other as per the example above.…
  • OK it is really not worth the effort to fix in view of the number of players, but it is definitely not working. Thanks for listening.
  • Sorry, I did not reply earlier but I have been away for a few days. I did not mean to cause anyone any extra work; I was just curious to see if there was a simple fix. With regard to the access to LP I found that all 3 jump holes, which potentially have access to LP, work every day. One in Unknown 2, grid ref C3, another in Unknown 3, grid ref c/d 3/4 and the last through Unknown 4 grid ref F3. However whilst, when you arrive in LP, the map states LP you are not actually in LP. Only access via …
  • You are right I forgot that my references were different from yours. My original comments were correct. So you gain access via Unknown 3 and get out but to Unknown 2. As I said before I have found this to be the same every day. So you get in the same way and you get out the same way all be it to the wrong system. I thought that if this bit of code, which is from CF54.ini were changed, it would hopefully get you out to Unknown 3 the same system you entered by. [Object] nickname = CF54_to_CF56 id…
  • Thanks, sorry I forgot my references to the Unknown systems were different to your wiki, I have not corrected them because of my last post. But if you reduce each reference number by 1 it should make sense. See my comments above re coding.
  • Woops - Multiplay
  • I agree and have no problem in understanding the randomness of the unknown systems, it is just that it appears not to work in the multiplayer version. Getting to and from LP using a different route everyday is no biggy for the player. In earlier versions it worked just fine, you got in and out through a different system every day. Each day, only one of the three potential jump holes was both visible and accessible, the remaining two could not be seen. The system out, was the same as the one you …