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Search results 1-20 of 43.
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Ive been watching this thread progress for quite some time now, and Id have to say that 1.6 is going to be the best FL Mod everperiod. While other Mods have defiled the FL experience with ships and plots from other franchises and made total conversions that simply don't make sense, CF has stayed true to the Lancer series. Taking into consideration all the new ships, innovative features, the addition of the Dom'Kavash, and the overall continuation of the Lancer plot, Id have to say that OP and h…
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Suppose for a moment that a clan's leader owned a battleship. What if other members of the same clan could dock with it, buy commodities and equipment, get repairs, and respawn from it? Is a moving, player-controlled base even feasible? If it is, it could add a strategic edge to clan activity. Probably an unrealistic idea, but it would still be awesome... By the way, are looting limits even possible?
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Expanding on Tanatos's idea earlier, would it be posible for players to customize the color of thier ship's hull and running lights? I've seen it done on a different mod, but I don't remember which... It would add a bit of diversity to the couple of ships everyone is going to end up buying. Either way, I can't wait to see the new ships.
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Okay, then another idea. What if planets had thier own defense systems (not like the docking rings, mind you)? If a player or NPC comes within a certain range of a hostile planet, guns and/or missiles are fired from the planetary surface. If the shots could pack enough punch, it might make players more inclined to take good care of thier reps.
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Support seems to actually be growing for the char wipe... How about making it optional ? What about the > lv. 60 range of players? The very thought of starting over again may give me, for one, a stroke. If it happens, at least I'll have a lot of time in the hospital to work on new chars. By the way, I agree with strogguniverse; I can't wait to get a hold of a coalition VHF.
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Okay, what you said makes a lot of sense. Whatever happens, all we can do is make do with what we've got and be thankful for it. I'm 100% behind whatever decisions are made around here; it doesn't matter what cons this new mod will carry with it, because it's going to be the best one out there. Didn't mean to be a naysayer, thanks for the insight Centaurian. By the way, if one was going to make a new char if 1.6, what system would they be starting in? Is there a choosing feature, a set location…
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(Quote) Just out of curiousity, how is the massive number of players on the server going to be handled? Lag might be terrible unless something is done to prevent everyone from immediately diving into this spectacular mod. Should the most experienced players from 1.57 get first shot at it, or will the endless tide of players be managed by kicks from the server police when things get overcrowded? Chould a server password keep things from boiling over? Perhaps these all bad ideas; maybe there won'…