1. is it possible that the hpMount is aligned to the front of that ship?if so that is the problem since the hpmount is used for docking sequences 2. the fuses contain an area where the cargo is destroyed.. if this happens too soon it could cause such crashes
the cmp does look good and so does the fuse on a few hp of the shiparch im not 100% sure yet... ingame tests would be required but right now its a bit problematical to do this for me
sry didnt have the time yet and in the next few weeks it doesnt look that good with time so i would say you have to do the tests 1. what happens when all collisions groups are mounted 2. what happens when that front is off 3. get an error log (often hardpoint related errors are stored there)
sorry i didnt have much time lately but maybe it has something to do with the planet site scripts... there the ship should be loaded as a whole with all collision groups and not with one missingmaybe thats the reason for the crash (just a theory)